Class OpenGL

java.lang.Object
  |
  +--java.awt.Component
        |
        +--java.awt.Container
              |
              +--java.awt.Panel
                    |
                    +--java.applet.Applet
                          |
                          +--OpenGL
All Implemented Interfaces:
javax.accessibility.Accessible, java.awt.image.ImageObserver, java.awt.MenuContainer, java.io.Serializable
Direct Known Subclasses:
AuxOpenGL, GLUtOpenGL

public class OpenGL
extends java.applet.Applet

See Also:
Serialized Form

Inner classes inherited from class java.applet.Applet
java.applet.Applet.AccessibleApplet
 
Inner classes inherited from class java.awt.Panel
java.awt.Panel.AccessibleAWTPanel
 
Inner classes inherited from class java.awt.Container
java.awt.Container.AccessibleAWTContainer
 
Inner classes inherited from class java.awt.Component
java.awt.Component.AccessibleAWTComponent
 
Field Summary
protected  javax.media.j3d.AmbientLight[] ambientLight
           
protected  javax.media.j3d.Background bg
           
 javax.vecmath.Color4f clearColor
           
protected  double clearDepth
           
protected  boolean colorMaterial
           
protected  boolean cullFace
           
protected  int cullFaceMode
           
protected  boolean depthTest
           
protected  javax.media.j3d.DirectionalLight[] directionalLight
           
protected  boolean[] dirLight
           
protected  boolean doubleBuffer
           
protected  javax.vecmath.Color4f drawColor
           
protected  OpenGLMaterial drawMaterial
           
protected  javax.vecmath.Vector3f drawNormale
           
protected  javax.vecmath.Point4f drawTexturePos
           
protected  javax.media.j3d.ExponentialFog exponentialFog
           
 javax.vecmath.Color4f fogColor
           
protected  boolean fogEnable
           
protected static int GL_2_BYTES
           
protected static int GL_2D
           
protected static int GL_3_BYTES
           
protected static int GL_3D
           
protected static int GL_3D_COLOR
           
protected static int GL_3D_COLOR_TEXTURE
           
protected static int GL_4_BYTES
           
protected static int GL_4D_COLOR_TEXTURE
           
protected static int GL_ACCUM
           
protected static int GL_ACCUM_ALPHA_BITS
           
protected static int GL_ACCUM_BLUE_BITS
           
protected static int GL_ACCUM_BUFFER_BIT
           
protected static int GL_ACCUM_CLEAR_VALUE
           
protected static int GL_ACCUM_GREEN_BITS
           
protected static int GL_ACCUM_RED_BITS
           
protected static int GL_ADD
           
protected static int GL_ALL_ATTRIB_BITS
           
protected static int GL_ALPHA
           
protected static int GL_ALPHA_BIAS
           
protected static int GL_ALPHA_BITS
           
protected static int GL_ALPHA_SCALE
           
protected static int GL_ALPHA_TEST
           
protected static int GL_ALPHA_TEST_FUNC
           
protected static int GL_ALPHA_TEST_REF
           
protected static int GL_ALWAYS
           
protected static int GL_AMBIENT
           
protected static int GL_AMBIENT_AND_DIFFUSE
           
protected static int GL_AND
           
protected static int GL_AND_INVERTED
           
protected static int GL_AND_REVERSE
           
protected static int GL_ATTRIB_STACK_DEPTH
           
protected static int GL_AUTO_NORMAL
           
protected static int GL_AUX_BUFFERS
           
protected static int GL_AUX0
           
protected static int GL_AUX1
           
protected static int GL_AUX2
           
protected static int GL_AUX3
           
protected static int GL_BACK
           
protected static int GL_BACK_LEFT
           
protected static int GL_BACK_RIGHT
           
protected static int GL_BITMAP
           
protected static int GL_BITMAP_TOKEN
           
protected static int GL_BLEND
           
protected static int GL_BLEND_DST
           
protected static int GL_BLEND_SRC
           
protected static int GL_BLUE
           
protected static int GL_BLUE_BIAS
           
protected static int GL_BLUE_BITS
           
protected static int GL_BLUE_SCALE
           
protected static int GL_BYTE
           
protected static int GL_CCW
           
protected static int GL_CLAMP
           
protected static int GL_CLEAR
           
protected static int GL_CLIP_PLANE0
           
protected static int GL_CLIP_PLANE1
           
protected static int GL_CLIP_PLANE2
           
protected static int GL_CLIP_PLANE3
           
protected static int GL_CLIP_PLANE4
           
protected static int GL_CLIP_PLANE5
           
protected static int GL_COEFF
           
protected static int GL_COLOR
           
protected static int GL_COLOR_ARRAY_COUNT_EXT
           
protected static int GL_COLOR_ARRAY_EXT
           
protected static int GL_COLOR_ARRAY_POINTER_EXT
           
protected static int GL_COLOR_ARRAY_SIZE_EXT
           
protected static int GL_COLOR_ARRAY_STRIDE_EXT
           
protected static int GL_COLOR_ARRAY_TYPE_EXT
           
protected static int GL_COLOR_BUFFER_BIT
           
protected static int GL_COLOR_CLEAR_VALUE
           
protected static int GL_COLOR_INDEX
           
protected static int GL_COLOR_INDEXES
           
protected static int GL_COLOR_MATERIAL
           
protected static int GL_COLOR_MATERIAL_FACE
           
protected static int GL_COLOR_MATERIAL_PARAMETER
           
protected static int GL_COLOR_WRITEMASK
           
protected static int GL_COMPILE
           
protected static int GL_COMPILE_AND_EXECUTE
           
protected static int GL_CONSTANT_ATTENUATION
           
protected static int GL_COPY
           
protected static int GL_COPY_INVERTED
           
protected static int GL_COPY_PIXEL_TOKEN
           
protected static int GL_CULL_FACE
           
protected static int GL_CULL_FACE_MODE
           
protected static int GL_CURRENT_BIT
           
protected static int GL_CURRENT_COLOR
           
protected static int GL_CURRENT_INDEX
           
protected static int GL_CURRENT_NORMAL
           
protected static int GL_CURRENT_RASTER_COLOR
           
protected static int GL_CURRENT_RASTER_DISTANCE
           
protected static int GL_CURRENT_RASTER_INDEX
           
protected static int GL_CURRENT_RASTER_POSITION
           
protected static int GL_CURRENT_RASTER_POSITION_VALID
           
protected static int GL_CURRENT_RASTER_TEXTURE_COORDS
           
protected static int GL_CURRENT_TEXTURE_COORDS
           
protected static int GL_CW
           
protected static int GL_DECAL
           
protected static int GL_DECR
           
protected static int GL_DEPTH
           
protected static int GL_DEPTH_BIAS
           
protected static int GL_DEPTH_BITS
           
protected static int GL_DEPTH_BUFFER_BIT
           
protected static int GL_DEPTH_CLEAR_VALUE
           
protected static int GL_DEPTH_COMPONENT
           
protected static int GL_DEPTH_FUNC
           
protected static int GL_DEPTH_RANGE
           
protected static int GL_DEPTH_SCALE
           
protected static int GL_DEPTH_TEST
           
protected static int GL_DEPTH_WRITEMASK
           
protected static int GL_DIFFUSE
           
protected static int GL_DITHER
           
protected static int GL_DOMAIN
           
protected static int GL_DONT_CARE
           
protected static int GL_DOUBLE_EXT
           
protected static int GL_DOUBLEBUFFER
           
protected static int GL_DRAW_BUFFER
           
protected static int GL_DRAW_PIXEL_TOKEN
           
protected static int GL_DST_ALPHA
           
protected static int GL_DST_COLOR
           
protected static int GL_EDGE_FLAG
           
protected static int GL_EDGE_FLAG_ARRAY_COUNT_EXT
           
protected static int GL_EDGE_FLAG_ARRAY_EXT
           
protected static int GL_EDGE_FLAG_ARRAY_POINTER_EXT
           
protected static int GL_EDGE_FLAG_ARRAY_STRIDE_EXT
           
protected static int GL_EMISSION
           
protected static int GL_ENABLE_BIT
           
protected static int GL_EQUAL
           
protected static int GL_EQUIV
           
protected static int GL_EVAL_BIT
           
protected static int GL_EXP
           
protected static int GL_EXP2
           
protected static int GL_EXT_vertex_array
           
protected static int GL_EXTENSIONS
           
protected static int GL_EYE_LINEAR
           
protected static int GL_EYE_PLANE
           
protected static int GL_FALSE
           
protected static int GL_FASTEST
           
protected static int GL_FEEDBACK
           
protected static int GL_FILL
           
protected static int GL_FLAT
           
protected static int GL_FLOAT
           
protected static int GL_FOG
           
protected static int GL_FOG_BIT
           
protected static int GL_FOG_COLOR
           
protected static int GL_FOG_DENSITY
           
protected static int GL_FOG_END
           
protected static int GL_FOG_HINT
           
protected static int GL_FOG_INDEX
           
protected static int GL_FOG_MODE
           
protected static int GL_FOG_START
           
protected static int GL_FRONT
           
protected static int GL_FRONT_AND_BACK
           
protected static int GL_FRONT_FACE
           
protected static int GL_FRONT_LEFT
           
protected static int GL_FRONT_RIGHT
           
protected static int GL_GEQUAL
           
protected static int GL_GREATER
           
protected static int GL_GREEN
           
protected static int GL_GREEN_BIAS
           
protected static int GL_GREEN_BITS
           
protected static int GL_GREEN_SCALE
           
protected static int GL_HINT_BIT
           
protected static int GL_INCR
           
protected static int GL_INDEX_ARRAY_COUNT_EXT
           
protected static int GL_INDEX_ARRAY_EXT
           
protected static int GL_INDEX_ARRAY_POINTER_EXT
           
protected static int GL_INDEX_ARRAY_STRIDE_EXT
           
protected static int GL_INDEX_ARRAY_TYPE_EXT
           
protected static int GL_INDEX_BITS
           
protected static int GL_INDEX_CLEAR_VALUE
           
protected static int GL_INDEX_MODE
           
protected static int GL_INDEX_OFFSET
           
protected static int GL_INDEX_SHIFT
           
protected static int GL_INDEX_WRITEMASK
           
protected static int GL_INT
           
protected static int GL_INVALID_ENUM
           
protected static int GL_INVALID_OPERATION
           
protected static int GL_INVALID_VALUE
           
protected static int GL_INVERT
           
protected static int GL_KEEP
           
protected static int GL_LEFT
           
protected static int GL_LEQUAL
           
protected static int GL_LESS
           
protected static int GL_LIGHT_MODEL_AMBIENT
           
protected static int GL_LIGHT_MODEL_LOCAL_VIEWER
           
protected static int GL_LIGHT_MODEL_TWO_SIDE
           
protected static int GL_LIGHT0
           
protected static int GL_LIGHT1
           
protected static int GL_LIGHT2
           
protected static int GL_LIGHT3
           
protected static int GL_LIGHT4
           
protected static int GL_LIGHT5
           
protected static int GL_LIGHT6
           
protected static int GL_LIGHT7
           
protected static int GL_LIGHTING
           
protected static int GL_LIGHTING_BIT
           
protected static int GL_LINE
           
protected static int GL_LINE_BIT
           
protected static int GL_LINE_LOOP
           
protected static int GL_LINE_RESET_TOKEN
           
protected static int GL_LINE_SMOOTH
           
protected static int GL_LINE_SMOOTH_HINT
           
protected static int GL_LINE_STIPPLE
           
protected static int GL_LINE_STIPPLE_PATTERN
           
protected static int GL_LINE_STIPPLE_REPEAT
           
protected static int GL_LINE_STRIP
           
protected static int GL_LINE_TOKEN
           
protected static int GL_LINE_WIDTH
           
protected static int GL_LINE_WIDTH_GRANULARITY
           
protected static int GL_LINE_WIDTH_RANGE
           
protected static int GL_LINEAR
           
protected static int GL_LINEAR_ATTENUATION
           
protected static int GL_LINEAR_MIPMAP_LINEAR
           
protected static int GL_LINEAR_MIPMAP_NEAREST
           
protected static int GL_LINES
           
protected static int GL_LIST_BASE
           
protected static int GL_LIST_BIT
           
protected static int GL_LIST_INDEX
           
protected static int GL_LIST_MODE
           
protected static int GL_LOAD
           
protected static int GL_LOGIC_OP
           
protected static int GL_LOGIC_OP_MODE
           
protected static int GL_LUMINANCE
           
protected static int GL_LUMINANCE_ALPHA
           
protected static int GL_MAP_COLOR
           
protected static int GL_MAP_STENCIL
           
protected static int GL_MAP1_COLOR_4
           
protected static int GL_MAP1_GRID_DOMAIN
           
protected static int GL_MAP1_GRID_SEGMENTS
           
protected static int GL_MAP1_INDEX
           
protected static int GL_MAP1_NORMAL
           
protected static int GL_MAP1_TEXTURE_COORD_1
           
protected static int GL_MAP1_TEXTURE_COORD_2
           
protected static int GL_MAP1_TEXTURE_COORD_3
           
protected static int GL_MAP1_TEXTURE_COORD_4
           
protected static int GL_MAP1_VERTEX_3
           
protected static int GL_MAP1_VERTEX_4
           
protected static int GL_MAP2_COLOR_4
           
protected static int GL_MAP2_GRID_DOMAIN
           
protected static int GL_MAP2_GRID_SEGMENTS
           
protected static int GL_MAP2_INDEX
           
protected static int GL_MAP2_NORMAL
           
protected static int GL_MAP2_TEXTURE_COORD_1
           
protected static int GL_MAP2_TEXTURE_COORD_2
           
protected static int GL_MAP2_TEXTURE_COORD_3
           
protected static int GL_MAP2_TEXTURE_COORD_4
           
protected static int GL_MAP2_VERTEX_3
           
protected static int GL_MAP2_VERTEX_4
           
protected static int GL_MATRIX_MODE
           
protected static int GL_MAX_ATTRIB_STACK_DEPTH
           
protected static int GL_MAX_CLIP_PLANES
           
protected static int GL_MAX_EVAL_ORDER
           
protected static int GL_MAX_LIGHTS
           
protected static int GL_MAX_LIST_NESTING
           
protected static int GL_MAX_MODELVIEW_STACK_DEPTH
           
protected static int GL_MAX_NAME_STACK_DEPTH
           
protected static int GL_MAX_PIXEL_MAP_TABLE
           
protected static int GL_MAX_PROJECTION_STACK_DEPTH
           
protected static int GL_MAX_TEXTURE_SIZE
           
protected static int GL_MAX_TEXTURE_STACK_DEPTH
           
protected static int GL_MAX_VIEWPORT_DIMS
           
protected static int GL_MODELVIEW
           
protected static int GL_MODELVIEW_MATRIX
           
protected static int GL_MODELVIEW_STACK_DEPTH
           
protected static int GL_MODULATE
           
protected static int GL_MULT
           
protected static int GL_NAME_STACK_DEPTH
           
protected static int GL_NAND
           
protected static int GL_NEAREST
           
protected static int GL_NEAREST_MIPMAP_LINEAR
           
protected static int GL_NEAREST_MIPMAP_NEAREST
           
protected static int GL_NEVER
           
protected static int GL_NICEST
           
protected static int GL_NO_ERROR
           
protected static int GL_NONE
           
protected static int GL_NOOP
           
protected static int GL_NOR
           
protected static int GL_NORMAL_ARRAY_COUNT_EXT
           
protected static int GL_NORMAL_ARRAY_EXT
           
protected static int GL_NORMAL_ARRAY_POINTER_EXT
           
protected static int GL_NORMAL_ARRAY_STRIDE_EXT
           
protected static int GL_NORMAL_ARRAY_TYPE_EXT
           
protected static int GL_NORMALIZE
           
protected static int GL_NOTEQUAL
           
protected static int GL_OBJECT_LINEAR
           
protected static int GL_OBJECT_PLANE
           
protected static int GL_ONE
           
protected static int GL_ONE_MINUS_DST_ALPHA
           
protected static int GL_ONE_MINUS_DST_COLOR
           
protected static int GL_ONE_MINUS_SRC_ALPHA
           
protected static int GL_ONE_MINUS_SRC_COLOR
           
protected static int GL_OR
           
protected static int GL_OR_INVERTED
           
protected static int GL_OR_REVERSE
           
protected static int GL_ORDER
           
protected static int GL_OUT_OF_MEMORY
           
protected static int GL_PACK_ALIGNMENT
           
protected static int GL_PACK_LSB_FIRST
           
protected static int GL_PACK_ROW_LENGTH
           
protected static int GL_PACK_SKIP_PIXELS
           
protected static int GL_PACK_SKIP_ROWS
           
protected static int GL_PACK_SWAP_BYTES
           
protected static int GL_PASS_THROUGH_TOKEN
           
protected static int GL_PERSPECTIVE_CORRECTION_HINT
           
protected static int GL_PIXEL_MAP_A_TO_A
           
protected static int GL_PIXEL_MAP_A_TO_A_SIZE
           
protected static int GL_PIXEL_MAP_B_TO_B
           
protected static int GL_PIXEL_MAP_B_TO_B_SIZE
           
protected static int GL_PIXEL_MAP_G_TO_G
           
protected static int GL_PIXEL_MAP_G_TO_G_SIZE
           
protected static int GL_PIXEL_MAP_I_TO_A
           
protected static int GL_PIXEL_MAP_I_TO_A_SIZE
           
protected static int GL_PIXEL_MAP_I_TO_B
           
protected static int GL_PIXEL_MAP_I_TO_B_SIZE
           
protected static int GL_PIXEL_MAP_I_TO_G
           
protected static int GL_PIXEL_MAP_I_TO_G_SIZE
           
protected static int GL_PIXEL_MAP_I_TO_I
           
protected static int GL_PIXEL_MAP_I_TO_I_SIZE
           
protected static int GL_PIXEL_MAP_I_TO_R
           
protected static int GL_PIXEL_MAP_I_TO_R_SIZE
           
protected static int GL_PIXEL_MAP_R_TO_R
           
protected static int GL_PIXEL_MAP_R_TO_R_SIZE
           
protected static int GL_PIXEL_MAP_S_TO_S
           
protected static int GL_PIXEL_MAP_S_TO_S_SIZE
           
protected static int GL_PIXEL_MODE_BIT
           
protected static int GL_POINT
           
protected static int GL_POINT_BIT
           
protected static int GL_POINT_SIZE
           
protected static int GL_POINT_SIZE_GRANULARITY
           
protected static int GL_POINT_SIZE_RANGE
           
protected static int GL_POINT_SMOOTH
           
protected static int GL_POINT_SMOOTH_HINT
           
protected static int GL_POINT_TOKEN
           
protected static int GL_POINTS
           
protected static int GL_POLYGON
           
protected static int GL_POLYGON_BIT
           
protected static int GL_POLYGON_MODE
           
protected static int GL_POLYGON_SMOOTH
           
protected static int GL_POLYGON_SMOOTH_HINT
           
protected static int GL_POLYGON_STIPPLE
           
protected static int GL_POLYGON_STIPPLE_BIT
           
protected static int GL_POLYGON_TOKEN
           
protected static int GL_POSITION
           
protected static int GL_PROJECTION
           
protected static int GL_PROJECTION_MATRIX
           
protected static int GL_PROJECTION_STACK_DEPTH
           
protected static int GL_Q
           
protected static int GL_QUAD_STRIP
           
protected static int GL_QUADRATIC_ATTENUATION
           
protected static int GL_QUADS
           
protected static int GL_R
           
protected static int GL_READ_BUFFER
           
protected static int GL_RED
           
protected static int GL_RED_BIAS
           
protected static int GL_RED_BITS
           
protected static int GL_RED_SCALE
           
protected static int GL_RENDER
           
protected static int GL_RENDER_MODE
           
protected static int GL_RENDERER
           
protected static int GL_REPEAT
           
protected static int GL_REPLACE
           
protected static int GL_RETURN
           
protected static int GL_RGB
           
protected static int GL_RGBA
           
protected static int GL_RGBA_MODE
           
protected static int GL_RIGHT
           
protected static int GL_S
           
protected static int GL_SCISSOR_BIT
           
protected static int GL_SCISSOR_BOX
           
protected static int GL_SCISSOR_TEST
           
protected static int GL_SELECT
           
protected static int GL_SET
           
protected static int GL_SHADE_MODEL
           
protected static int GL_SHININESS
           
protected static int GL_SHORT
           
protected static int GL_SMOOTH
           
protected static int GL_SPECULAR
           
protected static int GL_SPHERE_MAP
           
protected static int GL_SPOT_CUTOFF
           
protected static int GL_SPOT_DIRECTION
           
protected static int GL_SPOT_EXPONENT
           
protected static int GL_SRC_ALPHA
           
protected static int GL_SRC_ALPHA_SATURATE
           
protected static int GL_SRC_COLOR
           
protected static int GL_STACK_OVERFLOW
           
protected static int GL_STACK_UNDERFLOW
           
protected static int GL_STENCIL
           
protected static int GL_STENCIL_BITS
           
protected static int GL_STENCIL_BUFFER_BIT
           
protected static int GL_STENCIL_CLEAR_VALUE
           
protected static int GL_STENCIL_FAIL
           
protected static int GL_STENCIL_FUNC
           
protected static int GL_STENCIL_INDEX
           
protected static int GL_STENCIL_PASS_DEPTH_FAIL
           
protected static int GL_STENCIL_PASS_DEPTH_PASS
           
protected static int GL_STENCIL_REF
           
protected static int GL_STENCIL_TEST
           
protected static int GL_STENCIL_VALUE_MASK
           
protected static int GL_STENCIL_WRITEMASK
           
protected static int GL_STEREO
           
protected static int GL_SUBPIXEL_BITS
           
protected static int GL_T
           
protected static int GL_TEXTURE
           
protected static int GL_TEXTURE_1D
           
protected static int GL_TEXTURE_2D
           
protected static int GL_TEXTURE_BIT
           
protected static int GL_TEXTURE_BORDER
           
protected static int GL_TEXTURE_BORDER_COLOR
           
protected static int GL_TEXTURE_COMPONENTS
           
protected static int GL_TEXTURE_COORD_ARRAY_COUNT_EXT
           
protected static int GL_TEXTURE_COORD_ARRAY_EXT
           
protected static int GL_TEXTURE_COORD_ARRAY_POINTER_EXT
           
protected static int GL_TEXTURE_COORD_ARRAY_SIZE_EXT
           
protected static int GL_TEXTURE_COORD_ARRAY_STRIDE_EXT
           
protected static int GL_TEXTURE_COORD_ARRAY_TYPE_EXT
           
protected static int GL_TEXTURE_ENV
           
protected static int GL_TEXTURE_ENV_COLOR
           
protected static int GL_TEXTURE_ENV_MODE
           
protected static int GL_TEXTURE_GEN_MODE
           
protected static int GL_TEXTURE_GEN_Q
           
protected static int GL_TEXTURE_GEN_R
           
protected static int GL_TEXTURE_GEN_S
           
protected static int GL_TEXTURE_GEN_T
           
protected static int GL_TEXTURE_HEIGHT
           
protected static int GL_TEXTURE_MAG_FILTER
           
protected static int GL_TEXTURE_MATRIX
           
protected static int GL_TEXTURE_MIN_FILTER
           
protected static int GL_TEXTURE_STACK_DEPTH
           
protected static int GL_TEXTURE_WIDTH
           
protected static int GL_TEXTURE_WRAP_S
           
protected static int GL_TEXTURE_WRAP_T
           
protected static int GL_TRANSFORM_BIT
           
protected static int GL_TRIANGLE_FAN
           
protected static int GL_TRIANGLE_STRIP
           
protected static int GL_TRIANGLES
           
protected static int GL_TRUE
           
protected static int GL_UNPACK_ALIGNMENT
           
protected static int GL_UNPACK_LSB_FIRST
           
protected static int GL_UNPACK_ROW_LENGTH
           
protected static int GL_UNPACK_SKIP_PIXELS
           
protected static int GL_UNPACK_SKIP_ROWS
           
protected static int GL_UNPACK_SWAP_BYTES
           
protected static int GL_UNSIGNED_BYTE
           
protected static int GL_UNSIGNED_INT
           
protected static int GL_UNSIGNED_SHORT
           
protected static int GL_VENDOR
           
protected static int GL_VERSION
           
protected static int GL_VERTEX_ARRAY_COUNT_EXT
           
protected static int GL_VERTEX_ARRAY_EXT
           
protected static int GL_VERTEX_ARRAY_POINTER_EXT
           
protected static int GL_VERTEX_ARRAY_SIZE_EXT
           
protected static int GL_VERTEX_ARRAY_STRIDE_EXT
           
protected static int GL_VERTEX_ARRAY_TYPE_EXT
           
protected static int GL_VIEWPORT
           
protected static int GL_VIEWPORT_BIT
           
protected static int GL_WIN_swap_hint
           
protected static int GL_XOR
           
protected static int GL_ZERO
           
protected static int GL_ZOOM_X
           
protected static int GL_ZOOM_Y
           
protected static int GLU_AUTO_LOAD_MATRIX
           
protected static int GLU_BEGIN
           
protected static int GLU_CCW
           
protected static int GLU_CULLING
           
protected static int GLU_CW
           
protected static int GLU_DISPLAY_MODE
           
protected static int GLU_DOMAIN_DISTANCE
           
protected static int GLU_EDGE_FLAG
           
protected static int GLU_END
           
protected static int GLU_ERROR
           
protected static int GLU_EXTENSIONS
           
protected static int GLU_EXTERIOR
           
protected static int GLU_FALSE
           
protected static int GLU_FILL
           
protected static int GLU_FLAT
           
protected static int GLU_INCOMPATIBLE_GL_VERSION
           
protected static int GLU_INSIDE
           
protected static int GLU_INTERIOR
           
protected static int GLU_INVALID_ENUM
           
protected static int GLU_INVALID_VALUE
           
protected static int GLU_LINE
           
protected static int GLU_MAP1_TRIM_2
           
protected static int GLU_MAP1_TRIM_3
           
protected static int GLU_NONE
           
protected static int GLU_NURBS_ERROR1
           
protected static int GLU_NURBS_ERROR10
           
protected static int GLU_NURBS_ERROR11
           
protected static int GLU_NURBS_ERROR12
           
protected static int GLU_NURBS_ERROR13
           
protected static int GLU_NURBS_ERROR14
           
protected static int GLU_NURBS_ERROR15
           
protected static int GLU_NURBS_ERROR16
           
protected static int GLU_NURBS_ERROR17
           
protected static int GLU_NURBS_ERROR18
           
protected static int GLU_NURBS_ERROR19
           
protected static int GLU_NURBS_ERROR2
           
protected static int GLU_NURBS_ERROR20
           
protected static int GLU_NURBS_ERROR21
           
protected static int GLU_NURBS_ERROR22
           
protected static int GLU_NURBS_ERROR23
           
protected static int GLU_NURBS_ERROR24
           
protected static int GLU_NURBS_ERROR25
           
protected static int GLU_NURBS_ERROR26
           
protected static int GLU_NURBS_ERROR27
           
protected static int GLU_NURBS_ERROR28
           
protected static int GLU_NURBS_ERROR29
           
protected static int GLU_NURBS_ERROR3
           
protected static int GLU_NURBS_ERROR30
           
protected static int GLU_NURBS_ERROR31
           
protected static int GLU_NURBS_ERROR32
           
protected static int GLU_NURBS_ERROR33
           
protected static int GLU_NURBS_ERROR34
           
protected static int GLU_NURBS_ERROR35
           
protected static int GLU_NURBS_ERROR36
           
protected static int GLU_NURBS_ERROR37
           
protected static int GLU_NURBS_ERROR4
           
protected static int GLU_NURBS_ERROR5
           
protected static int GLU_NURBS_ERROR6
           
protected static int GLU_NURBS_ERROR7
           
protected static int GLU_NURBS_ERROR8
           
protected static int GLU_NURBS_ERROR9
           
protected static int GLU_OUT_OF_MEMORY
           
protected static int GLU_OUTLINE_PATCH
           
protected static int GLU_OUTLINE_POLYGON
           
protected static int GLU_OUTSIDE
           
protected static int GLU_PARAMETRIC_ERROR
           
protected static int GLU_PARAMETRIC_TOLERANCE
           
protected static int GLU_PATH_LENGTH
           
protected static int GLU_POINT
           
protected static int GLU_SAMPLING_METHOD
           
protected static int GLU_SAMPLING_TOLERANCE
           
protected static int GLU_SILHOUETTE
           
protected static int GLU_SMOOTH
           
protected static int GLU_TESS_BEGIN
           
protected static int GLU_TESS_BEGIN_DATA
           
protected static int GLU_TESS_BOUNDARY_ONLY
           
protected static int GLU_TESS_COMBINE
           
protected static int GLU_TESS_COMBINE_DATA
           
protected static int GLU_TESS_COORD_TOO_LARGE
           
protected static int GLU_TESS_EDGE_FLAG
           
protected static int GLU_TESS_EDGE_FLAG_DATA
           
protected static int GLU_TESS_END
           
protected static int GLU_TESS_END_DATA
           
protected static int GLU_TESS_ERROR
           
protected static int GLU_TESS_ERROR_DATA
           
protected static int GLU_TESS_ERROR1
           
protected static int GLU_TESS_ERROR2
           
protected static int GLU_TESS_ERROR3
           
protected static int GLU_TESS_ERROR4
           
protected static int GLU_TESS_ERROR5
           
protected static int GLU_TESS_ERROR6
           
protected static int GLU_TESS_ERROR7
           
protected static int GLU_TESS_ERROR8
           
protected static double GLU_TESS_MAX_COORD
           
protected static int GLU_TESS_MISSING_BEGIN_CONTOUR
           
protected static int GLU_TESS_MISSING_BEGIN_POLYGON
           
protected static int GLU_TESS_MISSING_END_CONTOUR
           
protected static int GLU_TESS_MISSING_END_POLYGON
           
protected static int GLU_TESS_NEED_COMBINE_CALLBACK
           
protected static int GLU_TESS_TOLERANCE
           
protected static int GLU_TESS_VERTEX
           
protected static int GLU_TESS_VERTEX_DATA
           
protected static int GLU_TESS_WINDING_ABS_GEQ_TWO
           
protected static int GLU_TESS_WINDING_NEGATIVE
           
protected static int GLU_TESS_WINDING_NONZERO
           
protected static int GLU_TESS_WINDING_ODD
           
protected static int GLU_TESS_WINDING_POSITIVE
           
protected static int GLU_TESS_WINDING_RULE
           
protected static int GLU_TRUE
           
protected static int GLU_U_STEP
           
protected static int GLU_UNKNOWN
           
protected static int GLU_V_STEP
           
protected static int GLU_VERSION
           
protected static int GLU_VERSION_1_1
           
protected static int GLU_VERSION_1_2
           
protected static int GLU_VERTEX
           
protected  javax.media.j3d.BoundingSphere largeBounds
           
protected  boolean lightingEnable
           
protected  javax.media.j3d.LinearFog linearFog
           
protected  boolean lineStipple
           
protected  float lineWidth
           
protected  javax.media.j3d.Locale locale
           
protected  int matrixMode
           
protected  int maxLight
           
 javax.media.j3d.Transform3D modelView
           
protected  boolean normalize
           
protected  javax.media.j3d.BoundingSphere nulBounds
           
protected  javax.media.j3d.Canvas3D openglCanvas3D
           
protected  javax.media.j3d.GraphicsContext3D openglGraphicsContext3D
           
protected  int patternFactor
           
protected  int patternMask
           
 java.util.Vector pileTransform3D
           
 java.util.Vector pileTransformGroup
           
protected  float pointSize
           
protected  int polygonMode
           
protected  boolean polygonStipple
           
protected  byte[] polygonStipplePattern
           
protected  boolean primitive
           
protected  javax.vecmath.Point4f rasterPos
           
protected  int shadeModel
           
protected  javax.media.j3d.SpotLight[] spotLight
           
protected  ThreadAuxOpenGL t
           
protected  javax.media.j3d.TransformGroup tgu
           
protected  int typeFog
           
protected  int typePrimitive
           
protected  com.sun.j3d.utils.universe.SimpleUniverse u
           
protected  javax.media.j3d.View view
           
 
Fields inherited from class java.awt.Component
BOTTOM_ALIGNMENT, CENTER_ALIGNMENT, LEFT_ALIGNMENT, RIGHT_ALIGNMENT, TOP_ALIGNMENT
 
Fields inherited from interface java.awt.image.ImageObserver
ABORT, ALLBITS, ERROR, FRAMEBITS, HEIGHT, PROPERTIES, SOMEBITS, WIDTH
 
Constructor Summary
OpenGL()
           
 
Method Summary
 void glAccum(int pname, float param)
           
 void glAlphaFunc(int pname, float param)
           
 void glBegin(int type)
           
 void glBitmap(int x, int y, float a, float b, float c, float d, byte[] bt)
           
 void glBlendFunc(int pname, int param)
           
 void glCallList(int mode)
           
 void glCallLists(int a, int b, char[] c)
           
 void glClear(int buffer)
           
 void glClearAccum(float x, float y, float z, float w)
           
 void glClearColor(float r, float v, float b, float a)
           
 void glClearDepth(double d)
           
 void glClearIndex(int type)
           
 void glClearStencil(int type)
           
 void glClipPlane(int x, double[] y)
           
 void glColor3b(byte r, byte v, byte b)
           
 void glColor3bv(byte[] v)
           
 void glColor3d(double r, double v, double b)
           
 void glColor3dv(double[] v)
           
 void glColor3f(float r, float v, float b)
           
 void glColor3fv(float[] v)
           
 void glColor3i(int r, int v, int b)
           
 void glColor3iv(int[] v)
           
 void glColor3s(short r, short v, short b)
           
 void glColor3sv(short[] v)
           
 void glColor3ub(byte r, byte v, byte b)
           
 void glColor3ubv(byte[] v)
           
 void glColor3ui(int r, int v, int b)
           
 void glColor3uiv(int[] v)
           
 void glColor3us(short r, short v, short b)
           
 void glColor3usv(short[] v)
           
 void glColor4b(byte r, byte v, byte b, byte a)
           
 void glColor4bv(byte[] v)
           
 void glColor4d(double r, double v, double b, double a)
           
 void glColor4dv(double[] v)
           
 void glColor4f(float r, float v, float b, float a)
           
 void glColor4fv(float[] v)
           
 void glColor4i(int r, int v, int b, int a)
           
 void glColor4iv(int[] v)
           
 void glColor4s(short r, short v, short b, short a)
           
 void glColor4sv(short[] v)
           
 void glColor4ub(byte r, byte v, byte b, byte a)
           
 void glColor4ubv(byte[] v)
           
 void glColor4ui(int r, int v, int b, int a)
           
 void glColor4uiv(int[] v)
           
 void glColor4us(short r, short v, short b, short a)
           
 void glColor4usv(short[] v)
           
 void glColorMask(int a, int b, int c, int d)
           
 void glColorMaterial(int pname, int param)
           
 void glCopyPixels(int mode, int i1, int i2, int j1, int j2)
           
 void glCullFace(int mode)
           
 void glDeleteLists(int l, int mode)
           
 void glDepthFunc(int mode)
           
 void glDepthMask(int type)
           
 void glDepthRange(double a, double b)
           
 void glDisable(int mode)
           
 void glDrawBuffer(int buffer)
           
 void glDrawPixels(int a, int b, int c, int d, byte[] p)
           
 void glEdgeFlag(boolean buffer)
           
 void glEdgeFlagv(boolean[] buffer)
           
 void glEnable(int mode)
           
 void glEnd()
           
 void glEndList()
           
 void glEvalCoord1d(double d)
           
 void glEvalCoord1dv(double[] v)
           
 void glEvalCoord1f(float d)
           
 void glEvalCoord1fv(float[] v)
           
 void glEvalCoord2d(double x, double y)
           
 void glEvalCoord2dv(double[] v)
           
 void glEvalCoord2f(float x, float y)
           
 void glEvalCoord2fv(float[] v)
           
 void glEvalMesh1(int mode, int i1, int i2)
           
 void glEvalMesh2(int mode, int i1, int i2, int j1, int j2)
           
 void glEvalPoint1(int x)
           
 void glEvalPoint2(int x, int y)
           
 void glFeedbackBuffer(int light, int pname, float[] params)
           
 void glFinish()
           
 void glFlush()
           
 void glFogf(int pname, float param)
           
 void glFogfv(int pname, float[] param)
           
 void glFogi(int pname, int param)
           
 void glFogiv(int pname, int[] param)
           
 void glFrontFace(int mode)
           
 void glFrustum(double xi, double xf, double yi, double yf, double zi, double zf)
           
 int glGenLists(int mode)
           
 void glGetBooleanv(int pname, boolean[] params)
           
 void glGetClipPlane(int pname, double[] params)
           
 void glGetDoublev(int pname, double[] params)
           
 int glGetError()
           
 void glGetFloatv(int pname, float[] params)
           
 void glGetIntegerv(int pname, int[] params)
           
 void glGetLightfv(int l, int pname, float[] params)
           
 void glGetLightiv(int l, int pname, int[] params)
           
 void glGetMapdv(int l, int pname, double[] params)
           
 void glGetMapfv(int l, int pname, float[] params)
           
 void glGetMapiv(int l, int pname, int[] params)
           
 void glGetMaterialfv(int l, int pname, float[] params)
           
 void glGetMaterialiv(int l, int pname, int[] params)
           
 void glGetPixelMapfv(int l, int pname, float[] params)
           
 void glGetPixelMapiv(int l, int pname, int[] params)
           
 void glGetPixelMapsv(int l, int pname, short[] params)
           
 void glGetPolygoneStipple(byte[] t)
           
 java.lang.String glGetString(int l)
           
 void glGetTexEnvfv(int l, int pname, float[] params)
           
 void glGetTexEnviv(int l, int pname, int[] params)
           
 void glGetTexGendv(int l, int pname, double[] params)
           
 void glGetTexGenfv(int l, int pname, float[] params)
           
 void glGetTexGeniv(int l, int pname, int[] params)
           
 void glGetTexImage(int a, int b, int c, int d, byte[] t)
           
 void glGetTexLevelParameterfv(int ll, int l, int pname, float[] params)
           
 void glGetTexLevelParameteriv(int ll, int l, int pname, int[] params)
           
 void glGetTexParameterfv(int l, int pname, float[] params)
           
 void glGetTexParameteriv(int l, int pname, int[] params)
           
 void glHint(int l, int mode)
           
 void glIndexd(double d)
           
 void glIndexdv(double[] d)
           
 void glIndexf(float d)
           
 void glIndexfv(float[] d)
           
 void glIndexi(int d)
           
 void glIndexiv(int[] d)
           
 void glIndexMask(int mat)
           
 void glIndexs(short d)
           
 void glIndexsv(short[] d)
           
 void glInitNames()
           
 boolean glIsEnabled(int buffer)
           
 boolean glIsList(int buffer)
           
 void glLightf(int light, int pname, float param)
           
 void glLightfv(int light, int pname, float[] params)
           
 void glLighti(int light, int pname, int param)
           
 void glLightiv(int light, int pname, int[] params)
           
 void glLightModelf(int pname, float param)
           
 void glLightModelfv(int pname, float[] params)
           
 void glLightModeli(int pname, int param)
           
 void glLightModeliv(int pname, int[] params)
           
 void glLineStipple(int factor, short pattern)
           
 void glLineWidth(float d)
           
 void glListBase(int type)
           
 void glLoadIdentity()
           
 void glLoadMatrixd(double[] v)
           
 void glLoadMatrixf(float[] v)
           
 void glLoadName(int type)
           
 void glLogicOp(int buffer)
           
 void glMap1d(int target, double v1, double v2, int vstride, int vorder, double[] points)
           
 void glMap1f(int target, float v1, float v2, int vstride, int vorder, float[] points)
           
 void glMap2d(int target, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, double[] points)
           
 void glMap2f(int target, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, float[] points)
           
 void glMapGrid1d(int un, double u1, double u2)
           
 void glMapGrid1f(int un, float u1, float u2)
           
 void glMapGrid2d(int un, double u1, double u2, int vn, double v1, double v2)
           
 void glMapGrid2f(int un, float u1, float u2, int vn, float v1, float v2)
           
 void glMaterialf(int face, int pname, float param)
           
 void glMaterialfv(int face, int pname, float[] params)
           
 void glMateriali(int face, int pname, int param)
           
 void glMaterialiv(int face, int pname, int[] params)
           
 void glMatrixMode(int mat)
           
 void glMultMatrixd(double[] v)
           
 void glMultMatrixf(float[] v)
           
 void glNewList(int l, int mode)
           
 void glNormal3b(byte r, byte v, byte b)
           
 void glNormal3bv(byte[] v)
           
 void glNormal3d(double x, double y, double z)
           
 void glNormal3dv(double[] v)
           
 void glNormal3f(float x, float y, float z)
           
 void glNormal3fv(float[] v)
           
 void glNormal3i(int x, int y, int z)
           
 void glNormal3iv(int[] v)
           
 void glNormal3s(short r, short v, short b)
           
 void glNormal3sv(short[] v)
           
 void glPassThrough(float d)
           
 void glPixelMapfv(int light, int pname, float[] params)
           
 void glPixelMapiv(int light, int pname, int[] params)
           
 void glPixelMapsv(int light, int pname, short[] params)
           
 void glPixelStoref(int l, float mode)
           
 void glPixelStorei(int l, int mode)
           
 void glPixelTransferf(int l, float mode)
           
 void glPixelTransferi(int l, int mode)
           
 void glPixelZoom(float x, float y)
           
 void glPointSize(float d)
           
 void glPolygonMode(int pname, int param)
           
 void glPolygonStipple(byte[] type)
           
 void glPopAttrib()
           
 void glPopMatrix()
           
 void glPopName()
           
 void glPushAttrib(int type)
           
 void glPushMatrix()
           
 void glPushName(int type)
           
 void glRasterPos2d(double x, double y)
           
 void glRasterPos2dv(double[] v)
           
 void glRasterPos2f(float x, float y)
           
 void glRasterPos2fv(float[] v)
           
 void glRasterPos2i(int x, int y)
           
 void glRasterPos2iv(int[] v)
           
 void glRasterPos2s(short x, short y)
           
 void glRasterPos2sv(short[] v)
           
 void glRasterPos3d(double r, double v, double b)
           
 void glRasterPos3dv(double[] v)
           
 void glRasterPos3f(float r, float v, float b)
           
 void glRasterPos3fv(float[] v)
           
 void glRasterPos3i(int r, int v, int b)
           
 void glRasterPos3iv(int[] v)
           
 void glRasterPos3s(short x, short y, short z)
           
 void glRasterPos3sv(short[] v)
           
 void glRasterPos4d(double r, double v, double b, double a)
           
 void glRasterPos4dv(double[] v)
           
 void glRasterPos4f(float r, float v, float b, float a)
           
 void glRasterPos4fv(float[] v)
           
 void glRasterPos4i(int r, int v, int b, int a)
           
 void glRasterPos4iv(int[] v)
           
 void glRasterPos4s(short x, short y, short z, short w)
           
 void glRasterPos4sv(short[] v)
           
 void glReadBuffer(int x)
           
 void glReadPixels(int a, int b, int c, int d, int e, int f, byte[] p)
           
 void glRectd(double r, double v, double b, double a)
           
 void glRectdv(double[] r, double[] v)
           
 void glRectf(float r, float v, float b, float a)
           
 void glRectfv(float[] r, float[] v)
           
 void glRecti(int r, int v, int b, int a)
           
 void glRectiv(int[] r, int[] v)
           
 void glRects(short r, short v, short b, short a)
           
 void glRectsv(short[] r, short[] v)
           
 int glRenderMode(int type)
           
 void glRotated(double angle, double dx, double dy, double dz)
           
 void glRotatef(float angle, float dx, float dy, float dz)
           
 void glScaled(double dx, double dy, double dz)
           
 void glScalef(float dx, float dy, float dz)
           
 void glScissor(int x, int y, int z, int w)
           
 void glSelectBuffer(int pname, int[] params)
           
 void glShadeModel(int mode)
           
 void glStencilFunc(int a, int b, int c)
           
 void glStencilMask(int x)
           
 void glStencilOp(int a, int b, int c)
           
 void glTexCoord1d(double x)
           
 void glTexCoord1dv(double[] v)
           
 void glTexCoord1f(float x)
           
 void glTexCoord1fv(float[] v)
           
 void glTexCoord1i(int x)
           
 void glTexCoord1iv(int[] v)
           
 void glTexCoord1s(short x)
           
 void glTexCoord1sv(short[] v)
           
 void glTexCoord2d(double x, double y)
           
 void glTexCoord2dv(double[] v)
           
 void glTexCoord2f(float x, float y)
           
 void glTexCoord2fv(float[] v)
           
 void glTexCoord2i(int x, int y)
           
 void glTexCoord2iv(int[] v)
           
 void glTexCoord2s(short x, short y)
           
 void glTexCoord2sv(short[] v)
           
 void glTexCoord3d(double r, double v, double b)
           
 void glTexCoord3dv(double[] v)
           
 void glTexCoord3f(float r, float v, float b)
           
 void glTexCoord3fv(float[] v)
           
 void glTexCoord3i(int r, int v, int b)
           
 void glTexCoord3iv(int[] v)
           
 void glTexCoord3s(short r, short v, short b)
           
 void glTexCoord3sv(short[] v)
           
 void glTexCoord4d(double r, double v, double b, double a)
           
 void glTexCoord4dv(double[] v)
           
 void glTexCoord4f(float r, float v, float b, float a)
           
 void glTexCoord4fv(float[] v)
           
 void glTexCoord4i(int r, int v, int b, int a)
           
 void glTexCoord4iv(int[] v)
           
 void glTexCoord4s(short r, short v, short b, short a)
           
 void glTexCoord4sv(short[] v)
           
 void glTexEnvf(int a, int b, float c)
           
 void glTexEnvfv(int TexEnv, int pname, float[] params)
           
 void glTexEnvi(int a, int b, int c)
           
 void glTexEnviv(int TexEnv, int pname, int[] params)
           
 void glTexGend(int a, int b, double c)
           
 void glTexGendv(int n, int pname, double[] params)
           
 void glTexGenf(int a, int b, float c)
           
 void glTexGenfv(int a, int b, float[] c)
           
 void glTexGeni(int a, int b, int c)
           
 void glTexGeniv(int n, int pname, int[] params)
           
 void glTexImage1D(int a, int b, int c, int d, int e, int f, int g, byte[] i)
           
 void glTexImage2D(int a, int b, int c, int d, int e, int f, int g, int h, byte[] i)
           
 void glTexParameterf(int a, int b, float c)
           
 void glTexParameterfv(int a, int b, float[] c)
           
 void glTexParameteri(int a, int b, int c)
           
 void glTexParameteriv(int n, int pname, int[] params)
           
 void glTranslated(double dx, double dy, double dz)
           
 void glTranslatef(float dx, float dy, float dz)
           
 void glVertex2d(double x, double y)
           
 void glVertex2dv(double[] v)
           
 void glVertex2f(float x, float y)
           
 void glVertex2fv(float[] v)
           
 void glVertex2i(int x, int y)
           
 void glVertex2iv(int[] v)
           
 void glVertex2s(short x, short y)
           
 void glVertex2sv(short[] v)
           
 void glVertex3d(double x, double y, double z)
           
 void glVertex3dv(double[] v)
           
 void glVertex3f(float x, float y, float z)
           
 void glVertex3fv(float[] v)
           
 void glVertex3i(int x, int y, int z)
           
 void glVertex3iv(int[] v)
           
 void glVertex3s(short x, short y, short z)
           
 void glVertex3sv(short[] v)
           
 void glVertex4d(double x, double y, double z, double w)
           
 void glVertex4dv(double[] v)
           
 void glVertex4f(float x, float y, float z, float w)
           
 void glVertex4fv(float[] v)
           
 void glVertex4i(int x, int y, int z, int w)
           
 void glVertex4iv(int[] v)
           
 void glVertex4s(short x, short y, short z, short w)
           
 void glVertex4sv(short[] v)
           
 void glViewport(int x, int y, int dx, int dy)
           
 void nouveauVertex(float x, float y, float z)
           
static javax.vecmath.Color3f toColor3f(javax.vecmath.Color4f ci)
           
 void update(java.awt.Graphics g)
           
 
Methods inherited from class java.applet.Applet
destroy, getAccessibleContext, getAppletContext, getAppletInfo, getAudioClip, getAudioClip, getCodeBase, getDocumentBase, getImage, getImage, getLocale, getParameter, getParameterInfo, init, isActive, newAudioClip, play, play, resize, resize, setStub, showStatus, start, stop
 
Methods inherited from class java.awt.Panel
addNotify
 
Methods inherited from class java.awt.Container
add, add, add, add, add, addContainerListener, addImpl, countComponents, deliverEvent, doLayout, findComponentAt, findComponentAt, getAlignmentX, getAlignmentY, getComponent, getComponentAt, getComponentAt, getComponentCount, getComponents, getInsets, getLayout, getListeners, getMaximumSize, getMinimumSize, getPreferredSize, insets, invalidate, isAncestorOf, layout, list, list, locate, minimumSize, paint, paintComponents, paramString, preferredSize, print, printComponents, processContainerEvent, processEvent, remove, remove, removeAll, removeContainerListener, removeNotify, setFont, setLayout, validate, validateTree
 
Methods inherited from class java.awt.Component
action, add, addComponentListener, addFocusListener, addHierarchyBoundsListener, addHierarchyListener, addInputMethodListener, addKeyListener, addMouseListener, addMouseMotionListener, addPropertyChangeListener, addPropertyChangeListener, bounds, checkImage, checkImage, coalesceEvents, contains, contains, createImage, createImage, disable, disableEvents, dispatchEvent, enable, enable, enableEvents, enableInputMethods, firePropertyChange, getBackground, getBounds, getBounds, getColorModel, getComponentOrientation, getCursor, getDropTarget, getFont, getFontMetrics, getForeground, getGraphics, getGraphicsConfiguration, getHeight, getInputContext, getInputMethodRequests, getLocation, getLocation, getLocationOnScreen, getName, getParent, getPeer, getSize, getSize, getToolkit, getTreeLock, getWidth, getX, getY, gotFocus, handleEvent, hasFocus, hide, imageUpdate, inside, isDisplayable, isDoubleBuffered, isEnabled, isFocusTraversable, isLightweight, isOpaque, isShowing, isValid, isVisible, keyDown, keyUp, list, list, list, location, lostFocus, mouseDown, mouseDrag, mouseEnter, mouseExit, mouseMove, mouseUp, move, nextFocus, paintAll, postEvent, prepareImage, prepareImage, printAll, processComponentEvent, processFocusEvent, processHierarchyBoundsEvent, processHierarchyEvent, processInputMethodEvent, processKeyEvent, processMouseEvent, processMouseMotionEvent, remove, removeComponentListener, removeFocusListener, removeHierarchyBoundsListener, removeHierarchyListener, removeInputMethodListener, removeKeyListener, removeMouseListener, removeMouseMotionListener, removePropertyChangeListener, removePropertyChangeListener, repaint, repaint, repaint, repaint, requestFocus, reshape, setBackground, setBounds, setBounds, setComponentOrientation, setCursor, setDropTarget, setEnabled, setForeground, setLocale, setLocation, setLocation, setName, setSize, setSize, setVisible, show, show, size, toString, transferFocus
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Field Detail

u

protected com.sun.j3d.utils.universe.SimpleUniverse u

t

protected ThreadAuxOpenGL t

GL_NONE

protected static final int GL_NONE

GL_FRONT_LEFT

protected static final int GL_FRONT_LEFT

GL_FRONT_RIGHT

protected static final int GL_FRONT_RIGHT

GL_BACK_LEFT

protected static final int GL_BACK_LEFT

GL_BACK_RIGHT

protected static final int GL_BACK_RIGHT

GL_FRONT

protected static final int GL_FRONT

GL_BACK

protected static final int GL_BACK

GL_LEFT

protected static final int GL_LEFT

GL_RIGHT

protected static final int GL_RIGHT

GL_FRONT_AND_BACK

protected static final int GL_FRONT_AND_BACK

GL_AUX0

protected static final int GL_AUX0

GL_AUX1

protected static final int GL_AUX1

GL_AUX2

protected static final int GL_AUX2

GL_AUX3

protected static final int GL_AUX3

GL_AMBIENT

protected static final int GL_AMBIENT

GL_DIFFUSE

protected static final int GL_DIFFUSE

GL_SPECULAR

protected static final int GL_SPECULAR

GL_POSITION

protected static final int GL_POSITION

GL_SPOT_DIRECTION

protected static final int GL_SPOT_DIRECTION

GL_SPOT_EXPONENT

protected static final int GL_SPOT_EXPONENT

GL_SPOT_CUTOFF

protected static final int GL_SPOT_CUTOFF

GL_CONSTANT_ATTENUATION

protected static final int GL_CONSTANT_ATTENUATION

GL_LINEAR_ATTENUATION

protected static final int GL_LINEAR_ATTENUATION

GL_QUADRATIC_ATTENUATION

protected static final int GL_QUADRATIC_ATTENUATION

GL_MAX_LIGHTS

protected static final int GL_MAX_LIGHTS

GL_LIGHT0

protected static final int GL_LIGHT0

GL_LIGHT1

protected static final int GL_LIGHT1

GL_LIGHT2

protected static final int GL_LIGHT2

GL_LIGHT3

protected static final int GL_LIGHT3

GL_LIGHT4

protected static final int GL_LIGHT4

GL_LIGHT5

protected static final int GL_LIGHT5

GL_LIGHT6

protected static final int GL_LIGHT6

GL_LIGHT7

protected static final int GL_LIGHT7

GL_EMISSION

protected static final int GL_EMISSION

GL_SHININESS

protected static final int GL_SHININESS

GL_AMBIENT_AND_DIFFUSE

protected static final int GL_AMBIENT_AND_DIFFUSE

GL_COLOR_INDEXES

protected static final int GL_COLOR_INDEXES

GL_MODELVIEW

protected static final int GL_MODELVIEW

GL_PROJECTION

protected static final int GL_PROJECTION

GL_TEXTURE

protected static final int GL_TEXTURE

GL_COLOR

protected static final int GL_COLOR

GL_DEPTH

protected static final int GL_DEPTH

GL_STENCIL

protected static final int GL_STENCIL

GL_COLOR_INDEX

protected static final int GL_COLOR_INDEX

GL_STENCIL_INDEX

protected static final int GL_STENCIL_INDEX

GL_DEPTH_COMPONENT

protected static final int GL_DEPTH_COMPONENT

GL_RED

protected static final int GL_RED

GL_GREEN

protected static final int GL_GREEN

GL_BLUE

protected static final int GL_BLUE

GL_ALPHA

protected static final int GL_ALPHA

GL_RGB

protected static final int GL_RGB

GL_RGBA

protected static final int GL_RGBA

GL_LUMINANCE

protected static final int GL_LUMINANCE

GL_LUMINANCE_ALPHA

protected static final int GL_LUMINANCE_ALPHA

GL_ACCUM

protected static final int GL_ACCUM

GL_LOAD

protected static final int GL_LOAD

GL_RETURN

protected static final int GL_RETURN

GL_MULT

protected static final int GL_MULT

GL_ADD

protected static final int GL_ADD

GL_NEVER

protected static final int GL_NEVER

GL_LESS

protected static final int GL_LESS

GL_EQUAL

protected static final int GL_EQUAL

GL_LEQUAL

protected static final int GL_LEQUAL

GL_GREATER

protected static final int GL_GREATER

GL_NOTEQUAL

protected static final int GL_NOTEQUAL

GL_GEQUAL

protected static final int GL_GEQUAL

GL_ALWAYS

protected static final int GL_ALWAYS

GL_CURRENT_BIT

protected static final int GL_CURRENT_BIT

GL_POINT_BIT

protected static final int GL_POINT_BIT

GL_LINE_BIT

protected static final int GL_LINE_BIT

GL_POLYGON_BIT

protected static final int GL_POLYGON_BIT

GL_POLYGON_STIPPLE_BIT

protected static final int GL_POLYGON_STIPPLE_BIT

GL_PIXEL_MODE_BIT

protected static final int GL_PIXEL_MODE_BIT

GL_LIGHTING_BIT

protected static final int GL_LIGHTING_BIT

GL_FOG_BIT

protected static final int GL_FOG_BIT

GL_DEPTH_BUFFER_BIT

protected static final int GL_DEPTH_BUFFER_BIT

GL_ACCUM_BUFFER_BIT

protected static final int GL_ACCUM_BUFFER_BIT

GL_STENCIL_BUFFER_BIT

protected static final int GL_STENCIL_BUFFER_BIT

GL_VIEWPORT_BIT

protected static final int GL_VIEWPORT_BIT

GL_TRANSFORM_BIT

protected static final int GL_TRANSFORM_BIT

GL_ENABLE_BIT

protected static final int GL_ENABLE_BIT

GL_COLOR_BUFFER_BIT

protected static final int GL_COLOR_BUFFER_BIT

GL_HINT_BIT

protected static final int GL_HINT_BIT

GL_EVAL_BIT

protected static final int GL_EVAL_BIT

GL_LIST_BIT

protected static final int GL_LIST_BIT

GL_TEXTURE_BIT

protected static final int GL_TEXTURE_BIT

GL_SCISSOR_BIT

protected static final int GL_SCISSOR_BIT

GL_ALL_ATTRIB_BITS

protected static final int GL_ALL_ATTRIB_BITS

GL_POINTS

protected static final int GL_POINTS

GL_LINES

protected static final int GL_LINES

GL_LINE_LOOP

protected static final int GL_LINE_LOOP

GL_LINE_STRIP

protected static final int GL_LINE_STRIP

GL_TRIANGLES

protected static final int GL_TRIANGLES

GL_TRIANGLE_STRIP

protected static final int GL_TRIANGLE_STRIP

GL_TRIANGLE_FAN

protected static final int GL_TRIANGLE_FAN

GL_QUADS

protected static final int GL_QUADS

GL_QUAD_STRIP

protected static final int GL_QUAD_STRIP

GL_POLYGON

protected static final int GL_POLYGON

GL_ZERO

protected static final int GL_ZERO

GL_ONE

protected static final int GL_ONE

GL_SRC_COLOR

protected static final int GL_SRC_COLOR

GL_ONE_MINUS_SRC_COLOR

protected static final int GL_ONE_MINUS_SRC_COLOR

GL_SRC_ALPHA

protected static final int GL_SRC_ALPHA

GL_ONE_MINUS_SRC_ALPHA

protected static final int GL_ONE_MINUS_SRC_ALPHA

GL_DST_ALPHA

protected static final int GL_DST_ALPHA

GL_ONE_MINUS_DST_ALPHA

protected static final int GL_ONE_MINUS_DST_ALPHA

GL_DST_COLOR

protected static final int GL_DST_COLOR

GL_ONE_MINUS_DST_COLOR

protected static final int GL_ONE_MINUS_DST_COLOR

GL_SRC_ALPHA_SATURATE

protected static final int GL_SRC_ALPHA_SATURATE

GL_TRUE

protected static final int GL_TRUE

GL_FALSE

protected static final int GL_FALSE

GL_CLIP_PLANE0

protected static final int GL_CLIP_PLANE0

GL_CLIP_PLANE1

protected static final int GL_CLIP_PLANE1

GL_CLIP_PLANE2

protected static final int GL_CLIP_PLANE2

GL_CLIP_PLANE3

protected static final int GL_CLIP_PLANE3

GL_CLIP_PLANE4

protected static final int GL_CLIP_PLANE4

GL_CLIP_PLANE5

protected static final int GL_CLIP_PLANE5

GL_NO_ERROR

protected static final int GL_NO_ERROR

GL_INVALID_ENUM

protected static final int GL_INVALID_ENUM

GL_INVALID_VALUE

protected static final int GL_INVALID_VALUE

GL_INVALID_OPERATION

protected static final int GL_INVALID_OPERATION

GL_STACK_OVERFLOW

protected static final int GL_STACK_OVERFLOW

GL_STACK_UNDERFLOW

protected static final int GL_STACK_UNDERFLOW

GL_OUT_OF_MEMORY

protected static final int GL_OUT_OF_MEMORY

GL_2D

protected static final int GL_2D

GL_3D

protected static final int GL_3D

GL_3D_COLOR

protected static final int GL_3D_COLOR

GL_3D_COLOR_TEXTURE

protected static final int GL_3D_COLOR_TEXTURE

GL_4D_COLOR_TEXTURE

protected static final int GL_4D_COLOR_TEXTURE

GL_PASS_THROUGH_TOKEN

protected static final int GL_PASS_THROUGH_TOKEN

GL_POINT_TOKEN

protected static final int GL_POINT_TOKEN

GL_LINE_TOKEN

protected static final int GL_LINE_TOKEN

GL_POLYGON_TOKEN

protected static final int GL_POLYGON_TOKEN

GL_BITMAP_TOKEN

protected static final int GL_BITMAP_TOKEN

GL_DRAW_PIXEL_TOKEN

protected static final int GL_DRAW_PIXEL_TOKEN

GL_COPY_PIXEL_TOKEN

protected static final int GL_COPY_PIXEL_TOKEN

GL_LINE_RESET_TOKEN

protected static final int GL_LINE_RESET_TOKEN

GL_EXP

protected static final int GL_EXP

GL_EXP2

protected static final int GL_EXP2

GL_CW

protected static final int GL_CW

GL_CCW

protected static final int GL_CCW

GL_COEFF

protected static final int GL_COEFF

GL_ORDER

protected static final int GL_ORDER

GL_DOMAIN

protected static final int GL_DOMAIN

GL_CURRENT_COLOR

protected static final int GL_CURRENT_COLOR

GL_CURRENT_INDEX

protected static final int GL_CURRENT_INDEX

GL_CURRENT_NORMAL

protected static final int GL_CURRENT_NORMAL

GL_CURRENT_TEXTURE_COORDS

protected static final int GL_CURRENT_TEXTURE_COORDS

GL_CURRENT_RASTER_COLOR

protected static final int GL_CURRENT_RASTER_COLOR

GL_CURRENT_RASTER_INDEX

protected static final int GL_CURRENT_RASTER_INDEX

GL_CURRENT_RASTER_TEXTURE_COORDS

protected static final int GL_CURRENT_RASTER_TEXTURE_COORDS

GL_CURRENT_RASTER_POSITION

protected static final int GL_CURRENT_RASTER_POSITION

GL_CURRENT_RASTER_POSITION_VALID

protected static final int GL_CURRENT_RASTER_POSITION_VALID

GL_CURRENT_RASTER_DISTANCE

protected static final int GL_CURRENT_RASTER_DISTANCE

GL_POINT_SMOOTH

protected static final int GL_POINT_SMOOTH

GL_POINT_SIZE

protected static final int GL_POINT_SIZE

GL_POINT_SIZE_RANGE

protected static final int GL_POINT_SIZE_RANGE

GL_POINT_SIZE_GRANULARITY

protected static final int GL_POINT_SIZE_GRANULARITY

GL_LINE_SMOOTH

protected static final int GL_LINE_SMOOTH

GL_LINE_WIDTH

protected static final int GL_LINE_WIDTH

GL_LINE_WIDTH_RANGE

protected static final int GL_LINE_WIDTH_RANGE

GL_LINE_WIDTH_GRANULARITY

protected static final int GL_LINE_WIDTH_GRANULARITY

GL_LINE_STIPPLE

protected static final int GL_LINE_STIPPLE

GL_LINE_STIPPLE_PATTERN

protected static final int GL_LINE_STIPPLE_PATTERN

GL_LINE_STIPPLE_REPEAT

protected static final int GL_LINE_STIPPLE_REPEAT

GL_LIST_MODE

protected static final int GL_LIST_MODE

GL_MAX_LIST_NESTING

protected static final int GL_MAX_LIST_NESTING

GL_LIST_BASE

protected static final int GL_LIST_BASE

GL_LIST_INDEX

protected static final int GL_LIST_INDEX

GL_POLYGON_MODE

protected static final int GL_POLYGON_MODE

GL_POLYGON_SMOOTH

protected static final int GL_POLYGON_SMOOTH

GL_POLYGON_STIPPLE

protected static final int GL_POLYGON_STIPPLE

GL_EDGE_FLAG

protected static final int GL_EDGE_FLAG

GL_CULL_FACE

protected static final int GL_CULL_FACE

GL_CULL_FACE_MODE

protected static final int GL_CULL_FACE_MODE

GL_FRONT_FACE

protected static final int GL_FRONT_FACE

GL_LIGHTING

protected static final int GL_LIGHTING

GL_LIGHT_MODEL_LOCAL_VIEWER

protected static final int GL_LIGHT_MODEL_LOCAL_VIEWER

GL_LIGHT_MODEL_TWO_SIDE

protected static final int GL_LIGHT_MODEL_TWO_SIDE

GL_LIGHT_MODEL_AMBIENT

protected static final int GL_LIGHT_MODEL_AMBIENT

GL_SHADE_MODEL

protected static final int GL_SHADE_MODEL

GL_COLOR_MATERIAL_FACE

protected static final int GL_COLOR_MATERIAL_FACE

GL_COLOR_MATERIAL_PARAMETER

protected static final int GL_COLOR_MATERIAL_PARAMETER

GL_COLOR_MATERIAL

protected static final int GL_COLOR_MATERIAL

GL_FOG

protected static final int GL_FOG

GL_FOG_INDEX

protected static final int GL_FOG_INDEX

GL_FOG_DENSITY

protected static final int GL_FOG_DENSITY

GL_FOG_START

protected static final int GL_FOG_START

GL_FOG_END

protected static final int GL_FOG_END

GL_FOG_MODE

protected static final int GL_FOG_MODE

GL_FOG_COLOR

protected static final int GL_FOG_COLOR

GL_DEPTH_RANGE

protected static final int GL_DEPTH_RANGE

GL_DEPTH_TEST

protected static final int GL_DEPTH_TEST

GL_DEPTH_WRITEMASK

protected static final int GL_DEPTH_WRITEMASK

GL_DEPTH_CLEAR_VALUE

protected static final int GL_DEPTH_CLEAR_VALUE

GL_DEPTH_FUNC

protected static final int GL_DEPTH_FUNC

GL_ACCUM_CLEAR_VALUE

protected static final int GL_ACCUM_CLEAR_VALUE

GL_STENCIL_TEST

protected static final int GL_STENCIL_TEST

GL_STENCIL_CLEAR_VALUE

protected static final int GL_STENCIL_CLEAR_VALUE

GL_STENCIL_FUNC

protected static final int GL_STENCIL_FUNC

GL_STENCIL_VALUE_MASK

protected static final int GL_STENCIL_VALUE_MASK

GL_STENCIL_FAIL

protected static final int GL_STENCIL_FAIL

GL_STENCIL_PASS_DEPTH_FAIL

protected static final int GL_STENCIL_PASS_DEPTH_FAIL

GL_STENCIL_PASS_DEPTH_PASS

protected static final int GL_STENCIL_PASS_DEPTH_PASS

GL_STENCIL_REF

protected static final int GL_STENCIL_REF

GL_STENCIL_WRITEMASK

protected static final int GL_STENCIL_WRITEMASK

GL_MATRIX_MODE

protected static final int GL_MATRIX_MODE

GL_NORMALIZE

protected static final int GL_NORMALIZE

GL_VIEWPORT

protected static final int GL_VIEWPORT

GL_MODELVIEW_STACK_DEPTH

protected static final int GL_MODELVIEW_STACK_DEPTH

GL_PROJECTION_STACK_DEPTH

protected static final int GL_PROJECTION_STACK_DEPTH

GL_TEXTURE_STACK_DEPTH

protected static final int GL_TEXTURE_STACK_DEPTH

GL_MODELVIEW_MATRIX

protected static final int GL_MODELVIEW_MATRIX

GL_PROJECTION_MATRIX

protected static final int GL_PROJECTION_MATRIX

GL_TEXTURE_MATRIX

protected static final int GL_TEXTURE_MATRIX

GL_ATTRIB_STACK_DEPTH

protected static final int GL_ATTRIB_STACK_DEPTH

GL_ALPHA_TEST

protected static final int GL_ALPHA_TEST

GL_ALPHA_TEST_FUNC

protected static final int GL_ALPHA_TEST_FUNC

GL_ALPHA_TEST_REF

protected static final int GL_ALPHA_TEST_REF

GL_DITHER

protected static final int GL_DITHER

GL_BLEND_DST

protected static final int GL_BLEND_DST

GL_BLEND_SRC

protected static final int GL_BLEND_SRC

GL_BLEND

protected static final int GL_BLEND

GL_LOGIC_OP_MODE

protected static final int GL_LOGIC_OP_MODE

GL_LOGIC_OP

protected static final int GL_LOGIC_OP

GL_AUX_BUFFERS

protected static final int GL_AUX_BUFFERS

GL_DRAW_BUFFER

protected static final int GL_DRAW_BUFFER

GL_READ_BUFFER

protected static final int GL_READ_BUFFER

GL_SCISSOR_BOX

protected static final int GL_SCISSOR_BOX

GL_SCISSOR_TEST

protected static final int GL_SCISSOR_TEST

GL_INDEX_CLEAR_VALUE

protected static final int GL_INDEX_CLEAR_VALUE

GL_INDEX_WRITEMASK

protected static final int GL_INDEX_WRITEMASK

GL_COLOR_CLEAR_VALUE

protected static final int GL_COLOR_CLEAR_VALUE

GL_COLOR_WRITEMASK

protected static final int GL_COLOR_WRITEMASK

GL_INDEX_MODE

protected static final int GL_INDEX_MODE

GL_RGBA_MODE

protected static final int GL_RGBA_MODE

GL_DOUBLEBUFFER

protected static final int GL_DOUBLEBUFFER

GL_STEREO

protected static final int GL_STEREO

GL_RENDER_MODE

protected static final int GL_RENDER_MODE

GL_PERSPECTIVE_CORRECTION_HINT

protected static final int GL_PERSPECTIVE_CORRECTION_HINT

GL_POINT_SMOOTH_HINT

protected static final int GL_POINT_SMOOTH_HINT

GL_LINE_SMOOTH_HINT

protected static final int GL_LINE_SMOOTH_HINT

GL_POLYGON_SMOOTH_HINT

protected static final int GL_POLYGON_SMOOTH_HINT

GL_FOG_HINT

protected static final int GL_FOG_HINT

GL_TEXTURE_GEN_S

protected static final int GL_TEXTURE_GEN_S

GL_TEXTURE_GEN_T

protected static final int GL_TEXTURE_GEN_T

GL_TEXTURE_GEN_R

protected static final int GL_TEXTURE_GEN_R

GL_TEXTURE_GEN_Q

protected static final int GL_TEXTURE_GEN_Q

GL_PIXEL_MAP_I_TO_I

protected static final int GL_PIXEL_MAP_I_TO_I

GL_PIXEL_MAP_S_TO_S

protected static final int GL_PIXEL_MAP_S_TO_S

GL_PIXEL_MAP_I_TO_R

protected static final int GL_PIXEL_MAP_I_TO_R

GL_PIXEL_MAP_I_TO_G

protected static final int GL_PIXEL_MAP_I_TO_G

GL_PIXEL_MAP_I_TO_B

protected static final int GL_PIXEL_MAP_I_TO_B

GL_PIXEL_MAP_I_TO_A

protected static final int GL_PIXEL_MAP_I_TO_A

GL_PIXEL_MAP_R_TO_R

protected static final int GL_PIXEL_MAP_R_TO_R

GL_PIXEL_MAP_G_TO_G

protected static final int GL_PIXEL_MAP_G_TO_G

GL_PIXEL_MAP_B_TO_B

protected static final int GL_PIXEL_MAP_B_TO_B

GL_PIXEL_MAP_A_TO_A

protected static final int GL_PIXEL_MAP_A_TO_A

GL_PIXEL_MAP_I_TO_I_SIZE

protected static final int GL_PIXEL_MAP_I_TO_I_SIZE

GL_PIXEL_MAP_S_TO_S_SIZE

protected static final int GL_PIXEL_MAP_S_TO_S_SIZE

GL_PIXEL_MAP_I_TO_R_SIZE

protected static final int GL_PIXEL_MAP_I_TO_R_SIZE

GL_PIXEL_MAP_I_TO_G_SIZE

protected static final int GL_PIXEL_MAP_I_TO_G_SIZE

GL_PIXEL_MAP_I_TO_B_SIZE

protected static final int GL_PIXEL_MAP_I_TO_B_SIZE

GL_PIXEL_MAP_I_TO_A_SIZE

protected static final int GL_PIXEL_MAP_I_TO_A_SIZE

GL_PIXEL_MAP_R_TO_R_SIZE

protected static final int GL_PIXEL_MAP_R_TO_R_SIZE

GL_PIXEL_MAP_G_TO_G_SIZE

protected static final int GL_PIXEL_MAP_G_TO_G_SIZE

GL_PIXEL_MAP_B_TO_B_SIZE

protected static final int GL_PIXEL_MAP_B_TO_B_SIZE

GL_PIXEL_MAP_A_TO_A_SIZE

protected static final int GL_PIXEL_MAP_A_TO_A_SIZE

GL_UNPACK_SWAP_BYTES

protected static final int GL_UNPACK_SWAP_BYTES

GL_UNPACK_LSB_FIRST

protected static final int GL_UNPACK_LSB_FIRST

GL_UNPACK_ROW_LENGTH

protected static final int GL_UNPACK_ROW_LENGTH

GL_UNPACK_SKIP_ROWS

protected static final int GL_UNPACK_SKIP_ROWS

GL_UNPACK_SKIP_PIXELS

protected static final int GL_UNPACK_SKIP_PIXELS

GL_UNPACK_ALIGNMENT

protected static final int GL_UNPACK_ALIGNMENT

GL_PACK_SWAP_BYTES

protected static final int GL_PACK_SWAP_BYTES

GL_PACK_LSB_FIRST

protected static final int GL_PACK_LSB_FIRST

GL_PACK_ROW_LENGTH

protected static final int GL_PACK_ROW_LENGTH

GL_PACK_SKIP_ROWS

protected static final int GL_PACK_SKIP_ROWS

GL_PACK_SKIP_PIXELS

protected static final int GL_PACK_SKIP_PIXELS

GL_PACK_ALIGNMENT

protected static final int GL_PACK_ALIGNMENT

GL_MAP_COLOR

protected static final int GL_MAP_COLOR

GL_MAP_STENCIL

protected static final int GL_MAP_STENCIL

GL_INDEX_SHIFT

protected static final int GL_INDEX_SHIFT

GL_INDEX_OFFSET

protected static final int GL_INDEX_OFFSET

GL_RED_SCALE

protected static final int GL_RED_SCALE

GL_RED_BIAS

protected static final int GL_RED_BIAS

GL_ZOOM_X

protected static final int GL_ZOOM_X

GL_ZOOM_Y

protected static final int GL_ZOOM_Y

GL_GREEN_SCALE

protected static final int GL_GREEN_SCALE

GL_GREEN_BIAS

protected static final int GL_GREEN_BIAS

GL_BLUE_SCALE

protected static final int GL_BLUE_SCALE

GL_BLUE_BIAS

protected static final int GL_BLUE_BIAS

GL_ALPHA_SCALE

protected static final int GL_ALPHA_SCALE

GL_ALPHA_BIAS

protected static final int GL_ALPHA_BIAS

GL_DEPTH_SCALE

protected static final int GL_DEPTH_SCALE

GL_DEPTH_BIAS

protected static final int GL_DEPTH_BIAS

GL_MAX_EVAL_ORDER

protected static final int GL_MAX_EVAL_ORDER

GL_MAX_CLIP_PLANES

protected static final int GL_MAX_CLIP_PLANES

GL_MAX_TEXTURE_SIZE

protected static final int GL_MAX_TEXTURE_SIZE

GL_MAX_PIXEL_MAP_TABLE

protected static final int GL_MAX_PIXEL_MAP_TABLE

GL_MAX_ATTRIB_STACK_DEPTH

protected static final int GL_MAX_ATTRIB_STACK_DEPTH

GL_MAX_MODELVIEW_STACK_DEPTH

protected static final int GL_MAX_MODELVIEW_STACK_DEPTH

GL_MAX_NAME_STACK_DEPTH

protected static final int GL_MAX_NAME_STACK_DEPTH

GL_MAX_PROJECTION_STACK_DEPTH

protected static final int GL_MAX_PROJECTION_STACK_DEPTH

GL_MAX_TEXTURE_STACK_DEPTH

protected static final int GL_MAX_TEXTURE_STACK_DEPTH

GL_MAX_VIEWPORT_DIMS

protected static final int GL_MAX_VIEWPORT_DIMS

GL_SUBPIXEL_BITS

protected static final int GL_SUBPIXEL_BITS

GL_INDEX_BITS

protected static final int GL_INDEX_BITS

GL_RED_BITS

protected static final int GL_RED_BITS

GL_GREEN_BITS

protected static final int GL_GREEN_BITS

GL_BLUE_BITS

protected static final int GL_BLUE_BITS

GL_ALPHA_BITS

protected static final int GL_ALPHA_BITS

GL_DEPTH_BITS

protected static final int GL_DEPTH_BITS

GL_STENCIL_BITS

protected static final int GL_STENCIL_BITS

GL_ACCUM_RED_BITS

protected static final int GL_ACCUM_RED_BITS

GL_ACCUM_GREEN_BITS

protected static final int GL_ACCUM_GREEN_BITS

GL_ACCUM_BLUE_BITS

protected static final int GL_ACCUM_BLUE_BITS

GL_ACCUM_ALPHA_BITS

protected static final int GL_ACCUM_ALPHA_BITS

GL_NAME_STACK_DEPTH

protected static final int GL_NAME_STACK_DEPTH

GL_AUTO_NORMAL

protected static final int GL_AUTO_NORMAL

GL_MAP1_COLOR_4

protected static final int GL_MAP1_COLOR_4

GL_MAP1_INDEX

protected static final int GL_MAP1_INDEX

GL_MAP1_NORMAL

protected static final int GL_MAP1_NORMAL

GL_MAP1_TEXTURE_COORD_1

protected static final int GL_MAP1_TEXTURE_COORD_1

GL_MAP1_TEXTURE_COORD_2

protected static final int GL_MAP1_TEXTURE_COORD_2

GL_MAP1_TEXTURE_COORD_3

protected static final int GL_MAP1_TEXTURE_COORD_3

GL_MAP1_TEXTURE_COORD_4

protected static final int GL_MAP1_TEXTURE_COORD_4

GL_MAP1_VERTEX_3

protected static final int GL_MAP1_VERTEX_3

GL_MAP1_VERTEX_4

protected static final int GL_MAP1_VERTEX_4

GL_MAP2_COLOR_4

protected static final int GL_MAP2_COLOR_4

GL_MAP2_INDEX

protected static final int GL_MAP2_INDEX

GL_MAP2_NORMAL

protected static final int GL_MAP2_NORMAL

GL_MAP2_TEXTURE_COORD_1

protected static final int GL_MAP2_TEXTURE_COORD_1

GL_MAP2_TEXTURE_COORD_2

protected static final int GL_MAP2_TEXTURE_COORD_2

GL_MAP2_TEXTURE_COORD_3

protected static final int GL_MAP2_TEXTURE_COORD_3

GL_MAP2_TEXTURE_COORD_4

protected static final int GL_MAP2_TEXTURE_COORD_4

GL_MAP2_VERTEX_3

protected static final int GL_MAP2_VERTEX_3

GL_MAP2_VERTEX_4

protected static final int GL_MAP2_VERTEX_4

GL_MAP1_GRID_DOMAIN

protected static final int GL_MAP1_GRID_DOMAIN

GL_MAP1_GRID_SEGMENTS

protected static final int GL_MAP1_GRID_SEGMENTS

GL_MAP2_GRID_DOMAIN

protected static final int GL_MAP2_GRID_DOMAIN

GL_MAP2_GRID_SEGMENTS

protected static final int GL_MAP2_GRID_SEGMENTS

GL_TEXTURE_1D

protected static final int GL_TEXTURE_1D

GL_TEXTURE_2D

protected static final int GL_TEXTURE_2D

GL_TEXTURE_WIDTH

protected static final int GL_TEXTURE_WIDTH

GL_TEXTURE_HEIGHT

protected static final int GL_TEXTURE_HEIGHT

GL_TEXTURE_COMPONENTS

protected static final int GL_TEXTURE_COMPONENTS

GL_TEXTURE_BORDER_COLOR

protected static final int GL_TEXTURE_BORDER_COLOR

GL_TEXTURE_BORDER

protected static final int GL_TEXTURE_BORDER

GL_DONT_CARE

protected static final int GL_DONT_CARE

GL_FASTEST

protected static final int GL_FASTEST

GL_NICEST

protected static final int GL_NICEST

GL_COMPILE

protected static final int GL_COMPILE

GL_COMPILE_AND_EXECUTE

protected static final int GL_COMPILE_AND_EXECUTE

GL_BYTE

protected static final int GL_BYTE

GL_UNSIGNED_BYTE

protected static final int GL_UNSIGNED_BYTE

GL_SHORT

protected static final int GL_SHORT

GL_UNSIGNED_SHORT

protected static final int GL_UNSIGNED_SHORT

GL_INT

protected static final int GL_INT

GL_UNSIGNED_INT

protected static final int GL_UNSIGNED_INT

GL_FLOAT

protected static final int GL_FLOAT

GL_2_BYTES

protected static final int GL_2_BYTES

GL_3_BYTES

protected static final int GL_3_BYTES

GL_4_BYTES

protected static final int GL_4_BYTES

GL_DOUBLE_EXT

protected static final int GL_DOUBLE_EXT

GL_CLEAR

protected static final int GL_CLEAR

GL_AND

protected static final int GL_AND

GL_AND_REVERSE

protected static final int GL_AND_REVERSE

GL_COPY

protected static final int GL_COPY

GL_AND_INVERTED

protected static final int GL_AND_INVERTED

GL_NOOP

protected static final int GL_NOOP

GL_XOR

protected static final int GL_XOR

GL_OR

protected static final int GL_OR

GL_NOR

protected static final int GL_NOR

GL_EQUIV

protected static final int GL_EQUIV

GL_INVERT

protected static final int GL_INVERT

GL_OR_REVERSE

protected static final int GL_OR_REVERSE

GL_COPY_INVERTED

protected static final int GL_COPY_INVERTED

GL_OR_INVERTED

protected static final int GL_OR_INVERTED

GL_NAND

protected static final int GL_NAND

GL_SET

protected static final int GL_SET

GL_BITMAP

protected static final int GL_BITMAP

GL_POINT

protected static final int GL_POINT

GL_LINE

protected static final int GL_LINE

GL_FILL

protected static final int GL_FILL

GL_RENDER

protected static final int GL_RENDER

GL_FEEDBACK

protected static final int GL_FEEDBACK

GL_SELECT

protected static final int GL_SELECT

GL_FLAT

protected static final int GL_FLAT

GL_SMOOTH

protected static final int GL_SMOOTH

GL_KEEP

protected static final int GL_KEEP

GL_REPLACE

protected static final int GL_REPLACE

GL_INCR

protected static final int GL_INCR

GL_DECR

protected static final int GL_DECR

GL_VENDOR

protected static final int GL_VENDOR

GL_RENDERER

protected static final int GL_RENDERER

GL_VERSION

protected static final int GL_VERSION

GL_EXTENSIONS

protected static final int GL_EXTENSIONS

GL_S

protected static final int GL_S

GL_T

protected static final int GL_T

GL_R

protected static final int GL_R

GL_Q

protected static final int GL_Q

GL_MODULATE

protected static final int GL_MODULATE

GL_DECAL

protected static final int GL_DECAL

GL_TEXTURE_ENV_MODE

protected static final int GL_TEXTURE_ENV_MODE

GL_TEXTURE_ENV_COLOR

protected static final int GL_TEXTURE_ENV_COLOR

GL_TEXTURE_ENV

protected static final int GL_TEXTURE_ENV

GL_EYE_LINEAR

protected static final int GL_EYE_LINEAR

GL_OBJECT_LINEAR

protected static final int GL_OBJECT_LINEAR

GL_SPHERE_MAP

protected static final int GL_SPHERE_MAP

GL_TEXTURE_GEN_MODE

protected static final int GL_TEXTURE_GEN_MODE

GL_OBJECT_PLANE

protected static final int GL_OBJECT_PLANE

GL_EYE_PLANE

protected static final int GL_EYE_PLANE

GL_NEAREST

protected static final int GL_NEAREST

GL_LINEAR

protected static final int GL_LINEAR

GL_NEAREST_MIPMAP_NEAREST

protected static final int GL_NEAREST_MIPMAP_NEAREST

GL_LINEAR_MIPMAP_NEAREST

protected static final int GL_LINEAR_MIPMAP_NEAREST

GL_NEAREST_MIPMAP_LINEAR

protected static final int GL_NEAREST_MIPMAP_LINEAR

GL_LINEAR_MIPMAP_LINEAR

protected static final int GL_LINEAR_MIPMAP_LINEAR

GL_TEXTURE_MAG_FILTER

protected static final int GL_TEXTURE_MAG_FILTER

GL_TEXTURE_MIN_FILTER

protected static final int GL_TEXTURE_MIN_FILTER

GL_TEXTURE_WRAP_S

protected static final int GL_TEXTURE_WRAP_S

GL_TEXTURE_WRAP_T

protected static final int GL_TEXTURE_WRAP_T

GL_CLAMP

protected static final int GL_CLAMP

GL_REPEAT

protected static final int GL_REPEAT

GL_EXT_vertex_array

protected static final int GL_EXT_vertex_array

GL_WIN_swap_hint

protected static final int GL_WIN_swap_hint

GL_VERTEX_ARRAY_EXT

protected static final int GL_VERTEX_ARRAY_EXT

GL_NORMAL_ARRAY_EXT

protected static final int GL_NORMAL_ARRAY_EXT

GL_COLOR_ARRAY_EXT

protected static final int GL_COLOR_ARRAY_EXT

GL_INDEX_ARRAY_EXT

protected static final int GL_INDEX_ARRAY_EXT

GL_TEXTURE_COORD_ARRAY_EXT

protected static final int GL_TEXTURE_COORD_ARRAY_EXT

GL_EDGE_FLAG_ARRAY_EXT

protected static final int GL_EDGE_FLAG_ARRAY_EXT

GL_VERTEX_ARRAY_SIZE_EXT

protected static final int GL_VERTEX_ARRAY_SIZE_EXT

GL_VERTEX_ARRAY_TYPE_EXT

protected static final int GL_VERTEX_ARRAY_TYPE_EXT

GL_VERTEX_ARRAY_STRIDE_EXT

protected static final int GL_VERTEX_ARRAY_STRIDE_EXT

GL_VERTEX_ARRAY_COUNT_EXT

protected static final int GL_VERTEX_ARRAY_COUNT_EXT

GL_NORMAL_ARRAY_TYPE_EXT

protected static final int GL_NORMAL_ARRAY_TYPE_EXT

GL_NORMAL_ARRAY_STRIDE_EXT

protected static final int GL_NORMAL_ARRAY_STRIDE_EXT

GL_NORMAL_ARRAY_COUNT_EXT

protected static final int GL_NORMAL_ARRAY_COUNT_EXT

GL_COLOR_ARRAY_SIZE_EXT

protected static final int GL_COLOR_ARRAY_SIZE_EXT

GL_COLOR_ARRAY_TYPE_EXT

protected static final int GL_COLOR_ARRAY_TYPE_EXT

GL_COLOR_ARRAY_STRIDE_EXT

protected static final int GL_COLOR_ARRAY_STRIDE_EXT

GL_COLOR_ARRAY_COUNT_EXT

protected static final int GL_COLOR_ARRAY_COUNT_EXT

GL_INDEX_ARRAY_TYPE_EXT

protected static final int GL_INDEX_ARRAY_TYPE_EXT

GL_INDEX_ARRAY_STRIDE_EXT

protected static final int GL_INDEX_ARRAY_STRIDE_EXT

GL_INDEX_ARRAY_COUNT_EXT

protected static final int GL_INDEX_ARRAY_COUNT_EXT

GL_TEXTURE_COORD_ARRAY_SIZE_EXT

protected static final int GL_TEXTURE_COORD_ARRAY_SIZE_EXT

GL_TEXTURE_COORD_ARRAY_TYPE_EXT

protected static final int GL_TEXTURE_COORD_ARRAY_TYPE_EXT

GL_TEXTURE_COORD_ARRAY_STRIDE_EXT

protected static final int GL_TEXTURE_COORD_ARRAY_STRIDE_EXT

GL_TEXTURE_COORD_ARRAY_COUNT_EXT

protected static final int GL_TEXTURE_COORD_ARRAY_COUNT_EXT

GL_EDGE_FLAG_ARRAY_STRIDE_EXT

protected static final int GL_EDGE_FLAG_ARRAY_STRIDE_EXT

GL_EDGE_FLAG_ARRAY_COUNT_EXT

protected static final int GL_EDGE_FLAG_ARRAY_COUNT_EXT

GL_VERTEX_ARRAY_POINTER_EXT

protected static final int GL_VERTEX_ARRAY_POINTER_EXT

GL_NORMAL_ARRAY_POINTER_EXT

protected static final int GL_NORMAL_ARRAY_POINTER_EXT

GL_COLOR_ARRAY_POINTER_EXT

protected static final int GL_COLOR_ARRAY_POINTER_EXT

GL_INDEX_ARRAY_POINTER_EXT

protected static final int GL_INDEX_ARRAY_POINTER_EXT

GL_TEXTURE_COORD_ARRAY_POINTER_EXT

protected static final int GL_TEXTURE_COORD_ARRAY_POINTER_EXT

GL_EDGE_FLAG_ARRAY_POINTER_EXT

protected static final int GL_EDGE_FLAG_ARRAY_POINTER_EXT

GLU_VERSION_1_1

protected static final int GLU_VERSION_1_1

GLU_VERSION_1_2

protected static final int GLU_VERSION_1_2

GLU_INVALID_ENUM

protected static final int GLU_INVALID_ENUM

GLU_INVALID_VALUE

protected static final int GLU_INVALID_VALUE

GLU_OUT_OF_MEMORY

protected static final int GLU_OUT_OF_MEMORY

GLU_INCOMPATIBLE_GL_VERSION

protected static final int GLU_INCOMPATIBLE_GL_VERSION

GLU_VERSION

protected static final int GLU_VERSION

GLU_EXTENSIONS

protected static final int GLU_EXTENSIONS

GLU_TRUE

protected static final int GLU_TRUE

GLU_FALSE

protected static final int GLU_FALSE

GLU_SMOOTH

protected static final int GLU_SMOOTH

GLU_FLAT

protected static final int GLU_FLAT

GLU_NONE

protected static final int GLU_NONE

GLU_POINT

protected static final int GLU_POINT

GLU_LINE

protected static final int GLU_LINE

GLU_FILL

protected static final int GLU_FILL

GLU_SILHOUETTE

protected static final int GLU_SILHOUETTE

GLU_OUTSIDE

protected static final int GLU_OUTSIDE

GLU_INSIDE

protected static final int GLU_INSIDE

GLU_TESS_MAX_COORD

protected static final double GLU_TESS_MAX_COORD

GLU_TESS_WINDING_RULE

protected static final int GLU_TESS_WINDING_RULE

GLU_TESS_BOUNDARY_ONLY

protected static final int GLU_TESS_BOUNDARY_ONLY

GLU_TESS_TOLERANCE

protected static final int GLU_TESS_TOLERANCE

GLU_TESS_WINDING_ODD

protected static final int GLU_TESS_WINDING_ODD

GLU_TESS_WINDING_NONZERO

protected static final int GLU_TESS_WINDING_NONZERO

GLU_TESS_WINDING_POSITIVE

protected static final int GLU_TESS_WINDING_POSITIVE

GLU_TESS_WINDING_NEGATIVE

protected static final int GLU_TESS_WINDING_NEGATIVE

GLU_TESS_WINDING_ABS_GEQ_TWO

protected static final int GLU_TESS_WINDING_ABS_GEQ_TWO

GLU_TESS_BEGIN

protected static final int GLU_TESS_BEGIN

GLU_TESS_VERTEX

protected static final int GLU_TESS_VERTEX

GLU_TESS_END

protected static final int GLU_TESS_END

GLU_TESS_ERROR

protected static final int GLU_TESS_ERROR

GLU_TESS_EDGE_FLAG

protected static final int GLU_TESS_EDGE_FLAG

GLU_TESS_COMBINE

protected static final int GLU_TESS_COMBINE

GLU_TESS_BEGIN_DATA

protected static final int GLU_TESS_BEGIN_DATA

GLU_TESS_VERTEX_DATA

protected static final int GLU_TESS_VERTEX_DATA

GLU_TESS_END_DATA

protected static final int GLU_TESS_END_DATA

GLU_TESS_ERROR_DATA

protected static final int GLU_TESS_ERROR_DATA

GLU_TESS_EDGE_FLAG_DATA

protected static final int GLU_TESS_EDGE_FLAG_DATA

GLU_TESS_COMBINE_DATA

protected static final int GLU_TESS_COMBINE_DATA

GLU_TESS_ERROR1

protected static final int GLU_TESS_ERROR1

GLU_TESS_ERROR2

protected static final int GLU_TESS_ERROR2

GLU_TESS_ERROR3

protected static final int GLU_TESS_ERROR3

GLU_TESS_ERROR4

protected static final int GLU_TESS_ERROR4

GLU_TESS_ERROR5

protected static final int GLU_TESS_ERROR5

GLU_TESS_ERROR6

protected static final int GLU_TESS_ERROR6

GLU_TESS_ERROR7

protected static final int GLU_TESS_ERROR7

GLU_TESS_ERROR8

protected static final int GLU_TESS_ERROR8

GLU_TESS_MISSING_BEGIN_POLYGON

protected static final int GLU_TESS_MISSING_BEGIN_POLYGON

GLU_TESS_MISSING_BEGIN_CONTOUR

protected static final int GLU_TESS_MISSING_BEGIN_CONTOUR

GLU_TESS_MISSING_END_POLYGON

protected static final int GLU_TESS_MISSING_END_POLYGON

GLU_TESS_MISSING_END_CONTOUR

protected static final int GLU_TESS_MISSING_END_CONTOUR

GLU_TESS_COORD_TOO_LARGE

protected static final int GLU_TESS_COORD_TOO_LARGE

GLU_TESS_NEED_COMBINE_CALLBACK

protected static final int GLU_TESS_NEED_COMBINE_CALLBACK

GLU_AUTO_LOAD_MATRIX

protected static final int GLU_AUTO_LOAD_MATRIX

GLU_CULLING

protected static final int GLU_CULLING

GLU_SAMPLING_TOLERANCE

protected static final int GLU_SAMPLING_TOLERANCE

GLU_DISPLAY_MODE

protected static final int GLU_DISPLAY_MODE

GLU_PARAMETRIC_TOLERANCE

protected static final int GLU_PARAMETRIC_TOLERANCE

GLU_SAMPLING_METHOD

protected static final int GLU_SAMPLING_METHOD

GLU_U_STEP

protected static final int GLU_U_STEP

GLU_V_STEP

protected static final int GLU_V_STEP

GLU_PATH_LENGTH

protected static final int GLU_PATH_LENGTH

GLU_PARAMETRIC_ERROR

protected static final int GLU_PARAMETRIC_ERROR

GLU_DOMAIN_DISTANCE

protected static final int GLU_DOMAIN_DISTANCE

GLU_MAP1_TRIM_2

protected static final int GLU_MAP1_TRIM_2

GLU_MAP1_TRIM_3

protected static final int GLU_MAP1_TRIM_3

GLU_OUTLINE_POLYGON

protected static final int GLU_OUTLINE_POLYGON

GLU_OUTLINE_PATCH

protected static final int GLU_OUTLINE_PATCH

GLU_NURBS_ERROR1

protected static final int GLU_NURBS_ERROR1

GLU_NURBS_ERROR2

protected static final int GLU_NURBS_ERROR2

GLU_NURBS_ERROR3

protected static final int GLU_NURBS_ERROR3

GLU_NURBS_ERROR4

protected static final int GLU_NURBS_ERROR4

GLU_NURBS_ERROR5

protected static final int GLU_NURBS_ERROR5

GLU_NURBS_ERROR6

protected static final int GLU_NURBS_ERROR6

GLU_NURBS_ERROR7

protected static final int GLU_NURBS_ERROR7

GLU_NURBS_ERROR8

protected static final int GLU_NURBS_ERROR8

GLU_NURBS_ERROR9

protected static final int GLU_NURBS_ERROR9

GLU_NURBS_ERROR10

protected static final int GLU_NURBS_ERROR10

GLU_NURBS_ERROR11

protected static final int GLU_NURBS_ERROR11

GLU_NURBS_ERROR12

protected static final int GLU_NURBS_ERROR12

GLU_NURBS_ERROR13

protected static final int GLU_NURBS_ERROR13

GLU_NURBS_ERROR14

protected static final int GLU_NURBS_ERROR14

GLU_NURBS_ERROR15

protected static final int GLU_NURBS_ERROR15

GLU_NURBS_ERROR16

protected static final int GLU_NURBS_ERROR16

GLU_NURBS_ERROR17

protected static final int GLU_NURBS_ERROR17

GLU_NURBS_ERROR18

protected static final int GLU_NURBS_ERROR18

GLU_NURBS_ERROR19

protected static final int GLU_NURBS_ERROR19

GLU_NURBS_ERROR20

protected static final int GLU_NURBS_ERROR20

GLU_NURBS_ERROR21

protected static final int GLU_NURBS_ERROR21

GLU_NURBS_ERROR22

protected static final int GLU_NURBS_ERROR22

GLU_NURBS_ERROR23

protected static final int GLU_NURBS_ERROR23

GLU_NURBS_ERROR24

protected static final int GLU_NURBS_ERROR24

GLU_NURBS_ERROR25

protected static final int GLU_NURBS_ERROR25

GLU_NURBS_ERROR26

protected static final int GLU_NURBS_ERROR26

GLU_NURBS_ERROR27

protected static final int GLU_NURBS_ERROR27

GLU_NURBS_ERROR28

protected static final int GLU_NURBS_ERROR28

GLU_NURBS_ERROR29

protected static final int GLU_NURBS_ERROR29

GLU_NURBS_ERROR30

protected static final int GLU_NURBS_ERROR30

GLU_NURBS_ERROR31

protected static final int GLU_NURBS_ERROR31

GLU_NURBS_ERROR32

protected static final int GLU_NURBS_ERROR32

GLU_NURBS_ERROR33

protected static final int GLU_NURBS_ERROR33

GLU_NURBS_ERROR34

protected static final int GLU_NURBS_ERROR34

GLU_NURBS_ERROR35

protected static final int GLU_NURBS_ERROR35

GLU_NURBS_ERROR36

protected static final int GLU_NURBS_ERROR36

GLU_NURBS_ERROR37

protected static final int GLU_NURBS_ERROR37

GLU_CW

protected static final int GLU_CW

GLU_CCW

protected static final int GLU_CCW

GLU_INTERIOR

protected static final int GLU_INTERIOR

GLU_EXTERIOR

protected static final int GLU_EXTERIOR

GLU_UNKNOWN

protected static final int GLU_UNKNOWN

GLU_BEGIN

protected static final int GLU_BEGIN

GLU_VERTEX

protected static final int GLU_VERTEX

GLU_END

protected static final int GLU_END

GLU_ERROR

protected static final int GLU_ERROR

GLU_EDGE_FLAG

protected static final int GLU_EDGE_FLAG

nulBounds

protected javax.media.j3d.BoundingSphere nulBounds

largeBounds

protected javax.media.j3d.BoundingSphere largeBounds

openglCanvas3D

protected javax.media.j3d.Canvas3D openglCanvas3D

openglGraphicsContext3D

protected javax.media.j3d.GraphicsContext3D openglGraphicsContext3D

clearColor

public javax.vecmath.Color4f clearColor

fogEnable

protected boolean fogEnable

typeFog

protected int typeFog

linearFog

protected javax.media.j3d.LinearFog linearFog

exponentialFog

protected javax.media.j3d.ExponentialFog exponentialFog

fogColor

public javax.vecmath.Color4f fogColor

bg

protected javax.media.j3d.Background bg

locale

protected javax.media.j3d.Locale locale

modelView

public javax.media.j3d.Transform3D modelView

tgu

protected javax.media.j3d.TransformGroup tgu

view

protected javax.media.j3d.View view

drawMaterial

protected OpenGLMaterial drawMaterial

colorMaterial

protected boolean colorMaterial

drawColor

protected javax.vecmath.Color4f drawColor

drawNormale

protected javax.vecmath.Vector3f drawNormale

drawTexturePos

protected javax.vecmath.Point4f drawTexturePos

rasterPos

protected javax.vecmath.Point4f rasterPos

pointSize

protected float pointSize

lineWidth

protected float lineWidth

lineStipple

protected boolean lineStipple

patternMask

protected int patternMask

patternFactor

protected int patternFactor

polygonMode

protected int polygonMode

cullFaceMode

protected int cullFaceMode

cullFace

protected boolean cullFace

polygonStipple

protected boolean polygonStipple

polygonStipplePattern

protected byte[] polygonStipplePattern

clearDepth

protected double clearDepth

depthTest

protected boolean depthTest

shadeModel

protected int shadeModel

doubleBuffer

protected boolean doubleBuffer

primitive

protected boolean primitive

normalize

protected boolean normalize

matrixMode

protected int matrixMode

typePrimitive

protected int typePrimitive

pileTransformGroup

public java.util.Vector pileTransformGroup

pileTransform3D

public java.util.Vector pileTransform3D

lightingEnable

protected boolean lightingEnable

maxLight

protected final int maxLight

ambientLight

protected javax.media.j3d.AmbientLight[] ambientLight

directionalLight

protected javax.media.j3d.DirectionalLight[] directionalLight

spotLight

protected javax.media.j3d.SpotLight[] spotLight

dirLight

protected boolean[] dirLight
Constructor Detail

OpenGL

public OpenGL()
Method Detail

toColor3f

public static javax.vecmath.Color3f toColor3f(javax.vecmath.Color4f ci)

glEnable

public void glEnable(int mode)

glDisable

public void glDisable(int mode)

glBegin

public void glBegin(int type)

glEnd

public void glEnd()

glPushMatrix

public void glPushMatrix()

glPopMatrix

public void glPopMatrix()

glClear

public void glClear(int buffer)

glFrustum

public void glFrustum(double xi,
                      double xf,
                      double yi,
                      double yf,
                      double zi,
                      double zf)

glLoadIdentity

public void glLoadIdentity()

glMatrixMode

public void glMatrixMode(int mat)

glFogf

public void glFogf(int pname,
                   float param)

glFogi

public void glFogi(int pname,
                   int param)

glFogfv

public void glFogfv(int pname,
                    float[] param)

glFogiv

public void glFogiv(int pname,
                    int[] param)

glLightfv

public void glLightfv(int light,
                      int pname,
                      float[] params)

glLightiv

public void glLightiv(int light,
                      int pname,
                      int[] params)

glLightf

public void glLightf(int light,
                     int pname,
                     float param)

glLighti

public void glLighti(int light,
                     int pname,
                     int param)

glDrawBuffer

public void glDrawBuffer(int buffer)

glLogicOp

public void glLogicOp(int buffer)

glEdgeFlag

public void glEdgeFlag(boolean buffer)

glEdgeFlagv

public void glEdgeFlagv(boolean[] buffer)

glIsEnabled

public boolean glIsEnabled(int buffer)

glIsList

public boolean glIsList(int buffer)

glViewport

public void glViewport(int x,
                       int y,
                       int dx,
                       int dy)

glIndexMask

public void glIndexMask(int mat)

glReadPixels

public void glReadPixels(int a,
                         int b,
                         int c,
                         int d,
                         int e,
                         int f,
                         byte[] p)

glDrawPixels

public void glDrawPixels(int a,
                         int b,
                         int c,
                         int d,
                         byte[] p)

glScissor

public void glScissor(int x,
                      int y,
                      int z,
                      int w)

glDepthFunc

public void glDepthFunc(int mode)

glLightModelf

public void glLightModelf(int pname,
                          float param)

glLightModelfv

public void glLightModelfv(int pname,
                           float[] params)

glLightModeli

public void glLightModeli(int pname,
                          int param)

glLightModeliv

public void glLightModeliv(int pname,
                           int[] params)

glPixelMapfv

public void glPixelMapfv(int light,
                         int pname,
                         float[] params)

glPixelMapiv

public void glPixelMapiv(int light,
                         int pname,
                         int[] params)

glPixelMapsv

public void glPixelMapsv(int light,
                         int pname,
                         short[] params)

glFeedbackBuffer

public void glFeedbackBuffer(int light,
                             int pname,
                             float[] params)

glCallList

public void glCallList(int mode)

glGenLists

public int glGenLists(int mode)

glNewList

public void glNewList(int l,
                      int mode)

glDeleteLists

public void glDeleteLists(int l,
                          int mode)

glEndList

public void glEndList()

glHint

public void glHint(int l,
                   int mode)

glIndexd

public void glIndexd(double d)

glIndexf

public void glIndexf(float d)

glIndexi

public void glIndexi(int d)

glIndexs

public void glIndexs(short d)

glIndexdv

public void glIndexdv(double[] d)

glIndexfv

public void glIndexfv(float[] d)

glIndexiv

public void glIndexiv(int[] d)

glIndexsv

public void glIndexsv(short[] d)

glTexParameteri

public void glTexParameteri(int a,
                            int b,
                            int c)

glTexParameterf

public void glTexParameterf(int a,
                            int b,
                            float c)

glTexEnvf

public void glTexEnvf(int a,
                      int b,
                      float c)

glTexEnvi

public void glTexEnvi(int a,
                      int b,
                      int c)

glTexEnvfv

public void glTexEnvfv(int TexEnv,
                       int pname,
                       float[] params)

glTexEnviv

public void glTexEnviv(int TexEnv,
                       int pname,
                       int[] params)

glTexCoord1d

public void glTexCoord1d(double x)

glTexCoord1f

public void glTexCoord1f(float x)

glTexCoord1i

public void glTexCoord1i(int x)

glTexCoord1s

public void glTexCoord1s(short x)

glTexCoord1fv

public void glTexCoord1fv(float[] v)

glTexCoord1dv

public void glTexCoord1dv(double[] v)

glTexCoord1iv

public void glTexCoord1iv(int[] v)

glTexCoord1sv

public void glTexCoord1sv(short[] v)

glTexCoord2d

public void glTexCoord2d(double x,
                         double y)

glTexCoord2f

public void glTexCoord2f(float x,
                         float y)

glTexCoord2i

public void glTexCoord2i(int x,
                         int y)

glTexCoord2s

public void glTexCoord2s(short x,
                         short y)

glTexCoord2fv

public void glTexCoord2fv(float[] v)

glTexCoord2dv

public void glTexCoord2dv(double[] v)

glTexCoord2iv

public void glTexCoord2iv(int[] v)

glTexCoord2sv

public void glTexCoord2sv(short[] v)

glTexCoord3d

public void glTexCoord3d(double r,
                         double v,
                         double b)

glTexCoord3f

public void glTexCoord3f(float r,
                         float v,
                         float b)

glTexCoord3i

public void glTexCoord3i(int r,
                         int v,
                         int b)

glTexCoord3s

public void glTexCoord3s(short r,
                         short v,
                         short b)

glTexCoord3fv

public void glTexCoord3fv(float[] v)

glTexCoord3dv

public void glTexCoord3dv(double[] v)

glTexCoord3iv

public void glTexCoord3iv(int[] v)

glTexCoord3sv

public void glTexCoord3sv(short[] v)

glTexCoord4d

public void glTexCoord4d(double r,
                         double v,
                         double b,
                         double a)

glTexCoord4f

public void glTexCoord4f(float r,
                         float v,
                         float b,
                         float a)

glTexCoord4i

public void glTexCoord4i(int r,
                         int v,
                         int b,
                         int a)

glTexCoord4s

public void glTexCoord4s(short r,
                         short v,
                         short b,
                         short a)

glTexCoord4fv

public void glTexCoord4fv(float[] v)

glTexCoord4dv

public void glTexCoord4dv(double[] v)

glTexCoord4iv

public void glTexCoord4iv(int[] v)

glTexCoord4sv

public void glTexCoord4sv(short[] v)

glPixelStoref

public void glPixelStoref(int l,
                          float mode)

glPixelStorei

public void glPixelStorei(int l,
                          int mode)

glPixelTransferf

public void glPixelTransferf(int l,
                             float mode)

glPixelTransferi

public void glPixelTransferi(int l,
                             int mode)

glCopyPixels

public void glCopyPixels(int mode,
                         int i1,
                         int i2,
                         int j1,
                         int j2)

glTexImage2D

public void glTexImage2D(int a,
                         int b,
                         int c,
                         int d,
                         int e,
                         int f,
                         int g,
                         int h,
                         byte[] i)

glTexImage1D

public void glTexImage1D(int a,
                         int b,
                         int c,
                         int d,
                         int e,
                         int f,
                         int g,
                         byte[] i)

glEvalMesh1

public void glEvalMesh1(int mode,
                        int i1,
                        int i2)

glEvalMesh2

public void glEvalMesh2(int mode,
                        int i1,
                        int i2,
                        int j1,
                        int j2)

glMap2f

public void glMap2f(int target,
                    float u1,
                    float u2,
                    int ustride,
                    int uorder,
                    float v1,
                    float v2,
                    int vstride,
                    int vorder,
                    float[] points)

glMap1f

public void glMap1f(int target,
                    float v1,
                    float v2,
                    int vstride,
                    int vorder,
                    float[] points)

glMap2d

public void glMap2d(int target,
                    double u1,
                    double u2,
                    int ustride,
                    int uorder,
                    double v1,
                    double v2,
                    int vstride,
                    int vorder,
                    double[] points)

glMap1d

public void glMap1d(int target,
                    double v1,
                    double v2,
                    int vstride,
                    int vorder,
                    double[] points)

glMapGrid1d

public void glMapGrid1d(int un,
                        double u1,
                        double u2)

glMapGrid1f

public void glMapGrid1f(int un,
                        float u1,
                        float u2)

glMapGrid2d

public void glMapGrid2d(int un,
                        double u1,
                        double u2,
                        int vn,
                        double v1,
                        double v2)

glMapGrid2f

public void glMapGrid2f(int un,
                        float u1,
                        float u2,
                        int vn,
                        float v1,
                        float v2)

glPassThrough

public void glPassThrough(float d)

glEvalCoord1d

public void glEvalCoord1d(double d)

glEvalCoord1f

public void glEvalCoord1f(float d)

glEvalCoord1fv

public void glEvalCoord1fv(float[] v)

glEvalCoord1dv

public void glEvalCoord1dv(double[] v)

glEvalCoord2fv

public void glEvalCoord2fv(float[] v)

glEvalCoord2dv

public void glEvalCoord2dv(double[] v)

glStencilOp

public void glStencilOp(int a,
                        int b,
                        int c)

glStencilFunc

public void glStencilFunc(int a,
                          int b,
                          int c)

glColorMaterial

public void glColorMaterial(int pname,
                            int param)

glDepthMask

public void glDepthMask(int type)

glColorMask

public void glColorMask(int a,
                        int b,
                        int c,
                        int d)

glAccum

public void glAccum(int pname,
                    float param)

glAlphaFunc

public void glAlphaFunc(int pname,
                        float param)

glClearAccum

public void glClearAccum(float x,
                         float y,
                         float z,
                         float w)

glBlendFunc

public void glBlendFunc(int pname,
                        int param)

glRectd

public void glRectd(double r,
                    double v,
                    double b,
                    double a)

glRectf

public void glRectf(float r,
                    float v,
                    float b,
                    float a)

glRecti

public void glRecti(int r,
                    int v,
                    int b,
                    int a)

glRects

public void glRects(short r,
                    short v,
                    short b,
                    short a)

glRectdv

public void glRectdv(double[] r,
                     double[] v)

glRectfv

public void glRectfv(float[] r,
                     float[] v)

glRectiv

public void glRectiv(int[] r,
                     int[] v)

glRectsv

public void glRectsv(short[] r,
                     short[] v)

glGetPolygoneStipple

public void glGetPolygoneStipple(byte[] t)

glGetString

public java.lang.String glGetString(int l)

glGetTexImage

public void glGetTexImage(int a,
                          int b,
                          int c,
                          int d,
                          byte[] t)

glGetBooleanv

public void glGetBooleanv(int pname,
                          boolean[] params)

glGetDoublev

public void glGetDoublev(int pname,
                         double[] params)

glGetFloatv

public void glGetFloatv(int pname,
                        float[] params)

glGetIntegerv

public void glGetIntegerv(int pname,
                          int[] params)

glGetClipPlane

public void glGetClipPlane(int pname,
                           double[] params)

glGetLightfv

public void glGetLightfv(int l,
                         int pname,
                         float[] params)

glGetLightiv

public void glGetLightiv(int l,
                         int pname,
                         int[] params)

glGetPixelMapfv

public void glGetPixelMapfv(int l,
                            int pname,
                            float[] params)

glGetPixelMapiv

public void glGetPixelMapiv(int l,
                            int pname,
                            int[] params)

glGetPixelMapsv

public void glGetPixelMapsv(int l,
                            int pname,
                            short[] params)

glGetMaterialfv

public void glGetMaterialfv(int l,
                            int pname,
                            float[] params)

glGetMaterialiv

public void glGetMaterialiv(int l,
                            int pname,
                            int[] params)

glGetTexEnvfv

public void glGetTexEnvfv(int l,
                          int pname,
                          float[] params)

glGetTexEnviv

public void glGetTexEnviv(int l,
                          int pname,
                          int[] params)

glGetTexLevelParameterfv

public void glGetTexLevelParameterfv(int ll,
                                     int l,
                                     int pname,
                                     float[] params)

glGetTexLevelParameteriv

public void glGetTexLevelParameteriv(int ll,
                                     int l,
                                     int pname,
                                     int[] params)

glGetTexParameterfv

public void glGetTexParameterfv(int l,
                                int pname,
                                float[] params)

glGetTexParameteriv

public void glGetTexParameteriv(int l,
                                int pname,
                                int[] params)

glGetMapdv

public void glGetMapdv(int l,
                       int pname,
                       double[] params)

glGetMapfv

public void glGetMapfv(int l,
                       int pname,
                       float[] params)

glGetMapiv

public void glGetMapiv(int l,
                       int pname,
                       int[] params)

glGetTexGendv

public void glGetTexGendv(int l,
                          int pname,
                          double[] params)

glGetTexGenfv

public void glGetTexGenfv(int l,
                          int pname,
                          float[] params)

glGetTexGeniv

public void glGetTexGeniv(int l,
                          int pname,
                          int[] params)

glEvalCoord2d

public void glEvalCoord2d(double x,
                          double y)

glEvalCoord2f

public void glEvalCoord2f(float x,
                          float y)

glClipPlane

public void glClipPlane(int x,
                        double[] y)

glPixelZoom

public void glPixelZoom(float x,
                        float y)

glStencilMask

public void glStencilMask(int x)

glEvalPoint1

public void glEvalPoint1(int x)

glEvalPoint2

public void glEvalPoint2(int x,
                         int y)

glReadBuffer

public void glReadBuffer(int x)

glBitmap

public void glBitmap(int x,
                     int y,
                     float a,
                     float b,
                     float c,
                     float d,
                     byte[] bt)

glPushAttrib

public void glPushAttrib(int type)

glPopAttrib

public void glPopAttrib()

glListBase

public void glListBase(int type)

glCallLists

public void glCallLists(int a,
                        int b,
                        char[] c)

glClearIndex

public void glClearIndex(int type)

glClearStencil

public void glClearStencil(int type)

glDepthRange

public void glDepthRange(double a,
                         double b)

glLoadName

public void glLoadName(int type)

glSelectBuffer

public void glSelectBuffer(int pname,
                           int[] params)

glRenderMode

public int glRenderMode(int type)

glPushName

public void glPushName(int type)

glPopName

public void glPopName()

glInitNames

public void glInitNames()

glTexGenf

public void glTexGenf(int a,
                      int b,
                      float c)

glTexGenfv

public void glTexGenfv(int a,
                       int b,
                       float[] c)

glTexGend

public void glTexGend(int a,
                      int b,
                      double c)

glTexGeni

public void glTexGeni(int a,
                      int b,
                      int c)

glTexGendv

public void glTexGendv(int n,
                       int pname,
                       double[] params)

glTexGeniv

public void glTexGeniv(int n,
                       int pname,
                       int[] params)

glTexParameterfv

public void glTexParameterfv(int a,
                             int b,
                             float[] c)

glTexParameteriv

public void glTexParameteriv(int n,
                             int pname,
                             int[] params)

glClearDepth

public void glClearDepth(double d)

glPolygonMode

public void glPolygonMode(int pname,
                          int param)

glFrontFace

public void glFrontFace(int mode)

glCullFace

public void glCullFace(int mode)

glPolygonStipple

public void glPolygonStipple(byte[] type)

glLineStipple

public void glLineStipple(int factor,
                          short pattern)

glLineWidth

public void glLineWidth(float d)

glPointSize

public void glPointSize(float d)

nouveauVertex

public void nouveauVertex(float x,
                          float y,
                          float z)

glVertex2f

public void glVertex2f(float x,
                       float y)

glVertex3f

public void glVertex3f(float x,
                       float y,
                       float z)

glVertex4f

public void glVertex4f(float x,
                       float y,
                       float z,
                       float w)

glVertex2d

public void glVertex2d(double x,
                       double y)

glVertex3d

public void glVertex3d(double x,
                       double y,
                       double z)

glVertex4d

public void glVertex4d(double x,
                       double y,
                       double z,
                       double w)

glVertex2i

public void glVertex2i(int x,
                       int y)

glVertex3i

public void glVertex3i(int x,
                       int y,
                       int z)

glVertex4i

public void glVertex4i(int x,
                       int y,
                       int z,
                       int w)

glVertex2s

public void glVertex2s(short x,
                       short y)

glVertex3s

public void glVertex3s(short x,
                       short y,
                       short z)

glVertex4s

public void glVertex4s(short x,
                       short y,
                       short z,
                       short w)

glVertex2fv

public void glVertex2fv(float[] v)

glVertex3fv

public void glVertex3fv(float[] v)

glVertex4fv

public void glVertex4fv(float[] v)

glVertex2dv

public void glVertex2dv(double[] v)

glVertex3dv

public void glVertex3dv(double[] v)

glVertex4dv

public void glVertex4dv(double[] v)

glVertex2iv

public void glVertex2iv(int[] v)

glVertex3iv

public void glVertex3iv(int[] v)

glVertex4iv

public void glVertex4iv(int[] v)

glVertex2sv

public void glVertex2sv(short[] v)

glVertex3sv

public void glVertex3sv(short[] v)

glVertex4sv

public void glVertex4sv(short[] v)

glClearColor

public void glClearColor(float r,
                         float v,
                         float b,
                         float a)

glColor3d

public void glColor3d(double r,
                      double v,
                      double b)

glColor3f

public void glColor3f(float r,
                      float v,
                      float b)

glColor3i

public void glColor3i(int r,
                      int v,
                      int b)

glColor3s

public void glColor3s(short r,
                      short v,
                      short b)

glColor3ui

public void glColor3ui(int r,
                       int v,
                       int b)

glColor3us

public void glColor3us(short r,
                       short v,
                       short b)

glColor4d

public void glColor4d(double r,
                      double v,
                      double b,
                      double a)

glColor4f

public void glColor4f(float r,
                      float v,
                      float b,
                      float a)

glColor4i

public void glColor4i(int r,
                      int v,
                      int b,
                      int a)

glColor4s

public void glColor4s(short r,
                      short v,
                      short b,
                      short a)

glColor4ui

public void glColor4ui(int r,
                       int v,
                       int b,
                       int a)

glColor4us

public void glColor4us(short r,
                       short v,
                       short b,
                       short a)

glColor3b

public void glColor3b(byte r,
                      byte v,
                      byte b)

glColor4b

public void glColor4b(byte r,
                      byte v,
                      byte b,
                      byte a)

glColor3ub

public void glColor3ub(byte r,
                       byte v,
                       byte b)

glColor4ub

public void glColor4ub(byte r,
                       byte v,
                       byte b,
                       byte a)

glColor3fv

public void glColor3fv(float[] v)

glColor3bv

public void glColor3bv(byte[] v)

glColor3dv

public void glColor3dv(double[] v)

glColor3iv

public void glColor3iv(int[] v)

glColor3sv

public void glColor3sv(short[] v)

glColor3ubv

public void glColor3ubv(byte[] v)

glColor3uiv

public void glColor3uiv(int[] v)

glColor3usv

public void glColor3usv(short[] v)

glColor4fv

public void glColor4fv(float[] v)

glColor4bv

public void glColor4bv(byte[] v)

glColor4dv

public void glColor4dv(double[] v)

glColor4iv

public void glColor4iv(int[] v)

glColor4sv

public void glColor4sv(short[] v)

glColor4ubv

public void glColor4ubv(byte[] v)

glColor4uiv

public void glColor4uiv(int[] v)

glColor4usv

public void glColor4usv(short[] v)

glRasterPos2d

public void glRasterPos2d(double x,
                          double y)

glRasterPos2f

public void glRasterPos2f(float x,
                          float y)

glRasterPos2i

public void glRasterPos2i(int x,
                          int y)

glRasterPos2s

public void glRasterPos2s(short x,
                          short y)

glRasterPos2fv

public void glRasterPos2fv(float[] v)

glRasterPos2dv

public void glRasterPos2dv(double[] v)

glRasterPos2iv

public void glRasterPos2iv(int[] v)

glRasterPos2sv

public void glRasterPos2sv(short[] v)

glRasterPos3d

public void glRasterPos3d(double r,
                          double v,
                          double b)

glRasterPos3f

public void glRasterPos3f(float r,
                          float v,
                          float b)

glRasterPos3i

public void glRasterPos3i(int r,
                          int v,
                          int b)

glRasterPos3s

public void glRasterPos3s(short x,
                          short y,
                          short z)

glRasterPos3fv

public void glRasterPos3fv(float[] v)

glRasterPos3dv

public void glRasterPos3dv(double[] v)

glRasterPos3iv

public void glRasterPos3iv(int[] v)

glRasterPos3sv

public void glRasterPos3sv(short[] v)

glRasterPos4d

public void glRasterPos4d(double r,
                          double v,
                          double b,
                          double a)

glRasterPos4f

public void glRasterPos4f(float r,
                          float v,
                          float b,
                          float a)

glRasterPos4i

public void glRasterPos4i(int r,
                          int v,
                          int b,
                          int a)

glRasterPos4s

public void glRasterPos4s(short x,
                          short y,
                          short z,
                          short w)

glRasterPos4fv

public void glRasterPos4fv(float[] v)

glRasterPos4dv

public void glRasterPos4dv(double[] v)

glRasterPos4iv

public void glRasterPos4iv(int[] v)

glRasterPos4sv

public void glRasterPos4sv(short[] v)

glShadeModel

public void glShadeModel(int mode)

glMaterialfv

public void glMaterialfv(int face,
                         int pname,
                         float[] params)

glMaterialiv

public void glMaterialiv(int face,
                         int pname,
                         int[] params)

glMaterialf

public void glMaterialf(int face,
                        int pname,
                        float param)

glMateriali

public void glMateriali(int face,
                        int pname,
                        int param)

glFlush

public void glFlush()

glFinish

public void glFinish()

glLoadMatrixd

public void glLoadMatrixd(double[] v)

glLoadMatrixf

public void glLoadMatrixf(float[] v)

glMultMatrixd

public void glMultMatrixd(double[] v)

glMultMatrixf

public void glMultMatrixf(float[] v)

glTranslatef

public void glTranslatef(float dx,
                         float dy,
                         float dz)

glTranslated

public void glTranslated(double dx,
                         double dy,
                         double dz)

glScalef

public void glScalef(float dx,
                     float dy,
                     float dz)

glScaled

public void glScaled(double dx,
                     double dy,
                     double dz)

glRotatef

public void glRotatef(float angle,
                      float dx,
                      float dy,
                      float dz)

glRotated

public void glRotated(double angle,
                      double dx,
                      double dy,
                      double dz)

glGetError

public int glGetError()

glNormal3d

public void glNormal3d(double x,
                       double y,
                       double z)

glNormal3f

public void glNormal3f(float x,
                       float y,
                       float z)

glNormal3i

public void glNormal3i(int x,
                       int y,
                       int z)

glNormal3b

public void glNormal3b(byte r,
                       byte v,
                       byte b)

glNormal3s

public void glNormal3s(short r,
                       short v,
                       short b)

glNormal3fv

public void glNormal3fv(float[] v)

glNormal3bv

public void glNormal3bv(byte[] v)

glNormal3dv

public void glNormal3dv(double[] v)

glNormal3iv

public void glNormal3iv(int[] v)

glNormal3sv

public void glNormal3sv(short[] v)

update

public void update(java.awt.Graphics g)
Overrides:
update in class java.awt.Container