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java.lang.Object
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+--java.lang.Thread
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+--ThreadAuxOpenGL
| Fields inherited from class java.lang.Thread |
MAX_PRIORITY, MIN_PRIORITY, NORM_PRIORITY |
| Constructor Summary | |
ThreadAuxOpenGL(AuxOpenGL AuxOGL,
com.sun.j3d.utils.universe.SimpleUniverse u,
javax.media.j3d.TransformGroup tg,
javax.media.j3d.BranchGroup bg)
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| Method Summary | |
javax.media.j3d.Group |
getCurrentGroupNode()
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void |
redisplay()
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void |
run()
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void |
setCurrentGroupNode(javax.media.j3d.Group n)
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| Methods inherited from class java.lang.Thread |
activeCount, checkAccess, countStackFrames, currentThread, destroy, dumpStack, enumerate, getContextClassLoader, getName, getPriority, getThreadGroup, interrupt, interrupted, isAlive, isDaemon, isInterrupted, join, join, join, resume, setContextClassLoader, setDaemon, setName, setPriority, sleep, sleep, start, stop, stop, suspend, toString, yield |
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Constructor Detail |
public ThreadAuxOpenGL(AuxOpenGL AuxOGL,
com.sun.j3d.utils.universe.SimpleUniverse u,
javax.media.j3d.TransformGroup tg,
javax.media.j3d.BranchGroup bg)
| Method Detail |
public javax.media.j3d.Group getCurrentGroupNode()
public void setCurrentGroupNode(javax.media.j3d.Group n)
public void redisplay()
public void run()
run in class java.lang.Thread
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