Class ThreadAuxOpenGL

java.lang.Object
  |
  +--java.lang.Thread
        |
        +--ThreadAuxOpenGL
All Implemented Interfaces:
java.lang.Runnable

public class ThreadAuxOpenGL
extends java.lang.Thread


Fields inherited from class java.lang.Thread
MAX_PRIORITY, MIN_PRIORITY, NORM_PRIORITY
 
Constructor Summary
ThreadAuxOpenGL(AuxOpenGL AuxOGL, com.sun.j3d.utils.universe.SimpleUniverse u, javax.media.j3d.TransformGroup tg, javax.media.j3d.BranchGroup bg)
           
 
Method Summary
 javax.media.j3d.Group getCurrentGroupNode()
           
 void redisplay()
           
 void run()
           
 void setCurrentGroupNode(javax.media.j3d.Group n)
           
 
Methods inherited from class java.lang.Thread
activeCount, checkAccess, countStackFrames, currentThread, destroy, dumpStack, enumerate, getContextClassLoader, getName, getPriority, getThreadGroup, interrupt, interrupted, isAlive, isDaemon, isInterrupted, join, join, join, resume, setContextClassLoader, setDaemon, setName, setPriority, sleep, sleep, start, stop, stop, suspend, toString, yield
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Constructor Detail

ThreadAuxOpenGL

public ThreadAuxOpenGL(AuxOpenGL AuxOGL,
                       com.sun.j3d.utils.universe.SimpleUniverse u,
                       javax.media.j3d.TransformGroup tg,
                       javax.media.j3d.BranchGroup bg)
Method Detail

getCurrentGroupNode

public javax.media.j3d.Group getCurrentGroupNode()

setCurrentGroupNode

public void setCurrentGroupNode(javax.media.j3d.Group n)

redisplay

public void redisplay()

run

public void run()
Overrides:
run in class java.lang.Thread