Un carré au milieu d'une fenêtre noire.
La touche espace permet de changer sa couleur.
La touche escape permet de quitter le programme.
L'exécutable: GLUTKeyboard.exe
#include <windows.h> #include <GL/gl.h> #include <GL/glut.h> int c = 0 ; void key(unsigned char key,int x,int y) { switch(key) { case 27 : exit(0); break; case ' ' : c = (c+1)%7; glutPostRedisplay(); break; } } void display(void) { glClearColor(0.0F,0.0F,0.0F,0.0F) ; glClear(GL_COLOR_BUFFER_BIT) ; glOrtho(-1.0,1.0,-1.0,1.0, -1.0,1.0); switch(c) { case 0 : glColor3f(1.0F,1.0F,1.0F) ; break ; case 1 : glColor3f(1.0F,1.0F,0.0F) ; break ; case 2 : glColor3f(1.0F,0.0F,1.0F) ; break ; case 3 : glColor3f(0.0F,1.0F,1.0F) ; break ; case 4 : glColor3f(0.0F,1.0F,0.0F) ; break ; case 5 : glColor3f(0.0F,0.0F,1.0F) ; break ; case 6 : glColor3f(1.0F,0.0F,0.0F) ; break ; } glBegin(GL_POLYGON) ; glVertex2f(-0.5F,-0.5F) ; glVertex2f(-0.5F,0.5F) ; glVertex2f(0.5F,0.5F) ; glVertex2f(0.5F,-0.5F) ; glEnd() ; glFlush() ; } void main(int argc,char **argv) { glutInit(&argc,argv); glutInitWindowSize(200,200); glutInitWindowPosition(100,100); glutInitDisplayMode(GLUT_RGBA|GLUT_SINGLE); glutCreateWindow("Carre de couleur") ; glutDisplayFunc(display) ; glutKeyboardFunc(key) ; glutMainLoop() ; }
RETOUR